bsnes/Core/timing.h

10 lines
316 B
C

#ifndef timing_h
#define timing_h
#include "gb.h"
void GB_advance_cycles(GB_gameboy_t *gb, uint8_t cycles);
void GB_set_internal_div_counter(GB_gameboy_t *gb, uint32_t value);
void GB_rtc_run(GB_gameboy_t *gb);
void GB_emulate_timer_glitch(GB_gameboy_t *gb, uint8_t old_tac, uint8_t new_tac);
#endif /* timing_h */