mirror of https://github.com/bsnes-emu/bsnes.git
35f1605829
byuu says: Changelog: - Windows port should compile out-of-the-box - InputManager::scancode[] initialized at startup - Library menu shows item for each bootable media type (notably Game Boy Color) - Display Emulation menu selection fix - LibraryManager load button works now - Added hotkey to show library manager (defaults to L) - Added color emulation to video settings (missing on GBA for now) - SFC loading SGB without GB cartridge no longer segfaults - GB/GBC system.load() after cartridge.load() - GB/GBC BG-over-OAM fix - GB/GBC disallow up+down and left+right |
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.. | ||
database | ||
heuristics | ||
obj | ||
resource | ||
Makefile | ||
ananke.cpp | ||
archive.cpp | ||
bsx-satellaview.cpp | ||
configuration.cpp | ||
famicom.cpp | ||
file-dialog.cpp | ||
game-boy-advance.cpp | ||
game-boy.cpp | ||
patch.cpp | ||
sufami-turbo.cpp | ||
super-famicom.cpp |