bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 348bace8ed Update to v076r07 release.
byuu says:

Rather than make the libsnes API incompatible with previous versions,
I just implemented path as return { basename, hint };
So you will still use the set basename function already there as before.
So either DSP/MSU1/Serial all go in the ROM folder, or they all go
somewhere else. You can be fancy and detect the gametype and override
the basename as you like, if you really want.

Bumped the API to 1.3, and added const char* snes_library_id(void); it
will return "bsnes v076.07" at the moment. The internal string is
static, but don't try caching it or modifying it anyway. You'll have to
split the name and version yourself if you want them separately. API is
backward-compatible to 1.0 still.

Also improved string::assign and string::append to take a variadic
number of arguments. To make this happen, I had to make to_string return
const char* so that infinite recursion did not happen.
2011-03-17 21:39:55 +11:00
bsnes Update to v076r07 release. 2011-03-17 21:39:55 +11:00
pixelshaders Update to v075 release. 2011-01-27 19:52:34 +11:00
snesfilter Update to v076 release. 2011-02-27 20:11:01 +11:00
snespurify Update to v076 release. 2011-02-27 20:11:01 +11:00