mirror of https://github.com/bsnes-emu/bsnes.git
63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
auto System::serialize() -> serializer {
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serializer s(serialize_size);
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uint signature = 0x31545342, version = Info::SerializerVersion;
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char hash[64], description[512];
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memcpy(&hash, (const char*)cartridge.sha256(), 64);
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memset(&description, 0, sizeof description);
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s.integer(signature);
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s.integer(version);
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s.array(hash);
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s.array(description);
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serialize_all(s);
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return s;
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}
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auto System::unserialize(serializer& s) -> bool {
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uint signature, version;
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char hash[64], description[512];
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s.integer(signature);
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s.integer(version);
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s.array(hash);
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s.array(description);
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if(signature != 0x31545342) return false;
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if(version != Info::SerializerVersion) return false;
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power();
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serialize_all(s);
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return true;
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}
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auto System::serialize(serializer& s) -> void {
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s.integer(bios.size);
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s.integer(bios.mdr);
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}
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auto System::serialize_all(serializer& s) -> void {
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cartridge.serialize(s);
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system.serialize(s);
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cpu.serialize(s);
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ppu.serialize(s);
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apu.serialize(s);
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player.serialize(s);
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}
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auto System::serialize_init() -> void {
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serializer s;
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uint signature = 0, version = 0;
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char hash[64], description[512];
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s.integer(signature);
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s.integer(version);
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s.array(hash);
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s.array(description);
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serialize_all(s);
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serialize_size = s.size();
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}
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