mirror of https://github.com/bsnes-emu/bsnes.git
77 lines
2.3 KiB
C++
77 lines
2.3 KiB
C++
auto Program::showMessage(string text) -> void {
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statusTime = chrono::timestamp();
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statusMessage = text;
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}
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auto Program::showFrameRate(string text) -> void {
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statusFrameRate = text;
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}
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auto Program::updateStatus() -> void {
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string message;
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if(chrono::timestamp() - statusTime <= 2) {
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message = statusMessage;
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}
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if(message != presentation.statusLeft.text()) {
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presentation.statusLeft.setText(message);
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}
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string frameRate;
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if(!emulator->loaded()) {
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frameRate = tr("Unloaded");
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} else if(presentation.pauseEmulation.checked()) {
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frameRate = tr("Paused");
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} else if(!focused() && emulatorSettings.pauseEmulation.checked()) {
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frameRate = tr("Paused");
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} else {
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frameRate = statusFrameRate;
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}
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if(frameRate != presentation.statusRight.text()) {
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presentation.statusRight.setText(frameRate);
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}
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}
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auto Program::captureScreenshot() -> bool {
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if(emulator->loaded() && screenshot.data) {
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if(auto filename = screenshotPath()) {
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image capture;
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capture.copy(screenshot.data, screenshot.pitch, screenshot.width, screenshot.height);
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//normalize pixel aspect ratio to 1:1
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if(capture.width() == 512 && capture.height() == 240) capture.scale(512, 480, false); //hires
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if(capture.width() == 256 && capture.height() == 480) capture.scale(512, 480, false); //interlace
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auto data = capture.data();
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auto pitch = capture.pitch();
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auto width = capture.width();
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auto height = capture.height();
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if(!presentation.showOverscanArea.checked()) {
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if(height == 240) data += 8 * pitch, height -= 16;
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if(height == 480) data += 16 * pitch, height -= 32;
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}
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if(Encode::BMP::create(filename, data, width << 2, width, height, /* alpha = */ false)) {
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showMessage({"Captured screenshot [", Location::file(filename), "]"});
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return true;
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}
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}
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}
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return false;
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}
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auto Program::inactive() -> bool {
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if(locked()) return true;
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if(!emulator->loaded()) return true;
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if(presentation.pauseEmulation.checked()) return true;
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if(!focused() && emulatorSettings.pauseEmulation.checked()) return true;
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return false;
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}
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auto Program::focused() -> bool {
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//exclusive mode creates its own top-level window: presentation window will not have focus
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if(video && video.exclusive()) return true;
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if(presentation.focused()) return true;
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return false;
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}
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