bsnes/higan/fc/scheduler/scheduler.hpp

17 lines
505 B
C++

struct Scheduler : property<Scheduler> {
enum class SynchronizeMode : uint { None, PPU, All } sync;
enum class ExitReason : uint { UnknownEvent, FrameEvent, SynchronizeEvent };
auto enter() -> void;
auto exit(ExitReason) -> void;
auto power() -> void;
auto reset() -> void;
cothread_t host_thread; //program thread (used to exit emulation)
cothread_t thread; //active emulation thread (used to enter emulation)
readonly<ExitReason> exit_reason;
};
extern Scheduler scheduler;