mirror of https://github.com/bsnes-emu/bsnes.git
95 lines
1.9 KiB
C++
95 lines
1.9 KiB
C++
/*
|
|
audio.ao (2008-06-01)
|
|
authors: Nach, RedDwarf
|
|
*/
|
|
|
|
#include <ao/ao.h>
|
|
|
|
namespace ruby {
|
|
|
|
class pAudioAO {
|
|
public:
|
|
int driver_id;
|
|
ao_sample_format driver_format;
|
|
ao_device* audio_device;
|
|
|
|
struct {
|
|
unsigned frequency;
|
|
} settings;
|
|
|
|
bool cap(const string& name) {
|
|
if(name == Audio::Frequency) return true;
|
|
return false;
|
|
}
|
|
|
|
any get(const string& name) {
|
|
if(name == Audio::Frequency) return settings.frequency;
|
|
return false;
|
|
}
|
|
|
|
bool set(const string& name, const any& value) {
|
|
if(name == Audio::Frequency) {
|
|
settings.frequency = any_cast<unsigned>(value);
|
|
if(audio_device) init();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void sample(uint16_t l_sample, uint16_t r_sample) {
|
|
uint32_t samp = (l_sample << 0) + (r_sample << 16);
|
|
ao_play(audio_device, (char*)&samp, 4); //This may need to be byte swapped for Big Endian
|
|
}
|
|
|
|
void clear() {
|
|
}
|
|
|
|
bool init() {
|
|
term();
|
|
|
|
driver_id = ao_default_driver_id(); //ao_driver_id((const char*)driver)
|
|
if(driver_id < 0) return false;
|
|
|
|
driver_format.bits = 16;
|
|
driver_format.channels = 2;
|
|
driver_format.rate = settings.frequency;
|
|
driver_format.byte_format = AO_FMT_LITTLE;
|
|
|
|
ao_option* options = nullptr;
|
|
ao_info *di = ao_driver_info(driver_id);
|
|
if(!di) return false;
|
|
if(!strcmp(di->short_name, "alsa")) {
|
|
ao_append_option(&options, "buffer_time", "100000"); //100ms latency (default was 500ms)
|
|
}
|
|
|
|
audio_device = ao_open_live(driver_id, &driver_format, options);
|
|
if(!audio_device) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void term() {
|
|
if(audio_device) {
|
|
ao_close(audio_device);
|
|
audio_device = 0;
|
|
}
|
|
}
|
|
|
|
pAudioAO() {
|
|
audio_device = 0;
|
|
ao_initialize();
|
|
|
|
settings.frequency = 22050;
|
|
}
|
|
|
|
~pAudioAO() {
|
|
term();
|
|
//ao_shutdown(); //FIXME: this is causing a segfault for some reason when called ...
|
|
}
|
|
};
|
|
|
|
DeclareAudio(AO)
|
|
|
|
};
|