bsnes/hiro/core/widget/tab-frame.cpp

95 lines
2.2 KiB
C++

#if defined(Hiro_TabFrame)
auto mTabFrame::allocate() -> pObject* {
return new pTabFrame(*this);
}
auto mTabFrame::destruct() -> void {
for(auto& item : state.items) item->destruct();
mWidget::destruct();
}
//
auto mTabFrame::append(sTabFrameItem item) -> type& {
state.items.append(item);
item->setParent(this, items() - 1);
signal(append, item);
return *this;
}
auto mTabFrame::doChange() const -> void {
if(state.onChange) return state.onChange();
}
auto mTabFrame::doClose(sTabFrameItem item) const -> void {
if(state.onClose) return state.onClose(item);
}
auto mTabFrame::doMove(sTabFrameItem from, sTabFrameItem to) const -> void {
if(state.onMove) return state.onMove(from, to);
}
auto mTabFrame::edge() const -> Edge {
return state.edge;
}
auto mTabFrame::item(unsigned position) const -> sTabFrameItem {
if(position < items()) return state.items[position];
return {};
}
auto mTabFrame::items() const -> unsigned {
return state.items.size();
}
auto mTabFrame::onChange(const function<void ()>& function) -> type& {
state.onChange = function;
return *this;
}
auto mTabFrame::onClose(const function<void (sTabFrameItem)>& function) -> type& {
state.onClose = function;
return *this;
}
auto mTabFrame::onMove(const function<void (sTabFrameItem, sTabFrameItem)>& function) -> type& {
state.onMove = function;
return *this;
}
auto mTabFrame::remove(sTabFrameItem item) -> type& {
auto offset = item->offset();
item->setParent();
signal(remove, item);
state.items.remove(item->offset());
for(auto n : range(offset, items())) {
state.items[n]->offset(-1);
}
return *this;
}
auto mTabFrame::reset() -> type& {
while(state.items) remove(state.items.last());
return *this;
}
auto mTabFrame::selected() const -> sTabFrameItem {
return state.items[state.selected];
}
auto mTabFrame::setEdge(Edge edge) -> type& {
state.edge = edge;
signal(setEdge, edge);
return *this;
}
auto mTabFrame::setParent(mObject* parent, signed offset) -> type& {
for(auto& item : state.items) item->destruct();
mObject::setParent(parent, offset);
for(auto& item : state.items) item->setParent(this, item->offset());
return *this;
}
#endif