bsnes/higan/sfc/controller/mouse/mouse.hpp

23 lines
422 B
C++

struct Mouse : Controller {
enum : uint {
X, Y, Left, Right,
};
Mouse(bool port);
auto data() -> uint2;
auto latch(bool data) -> void;
private:
bool latched;
uint counter;
uint speed; //0 = slow, 1 = normal, 2 = fast
int x; //x-coordinate
int y; //y-coordinate
bool dx; //x-direction
bool dy; //y-direction
bool l; //left button
bool r; //right button
};