bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 2fbbccf985 Update to v101r16 release.
byuu says:

Changelog:

  - Z80: implemented 113 new instructions (all the easy
    LD/ADC/ADD/AND/OR/SBC/SUB/XOR ones)
  - Z80: used alternative to castable<To, With> type (manual cast inside
    instruction() register macros)
  - Z80: debugger: used register macros to reduce typing and increase
    readability
  - Z80: debugger: smarter way of handling multiple DD/FD prefixes
    (using gotos, yay!)
  - ruby: fixed crash with Windows input driver on exit (from SuperMikeMan)

I have no idea how the P/V flag is supposed to work on AND/OR/XOR, so
that's probably wrong for now. HALT is also mostly a dummy function for
now. But I typically implement those inside instruction(), so it
probably won't need to be changed? We'll see.
2016-09-06 10:09:33 +10:00
higan Update to v101r16 release. 2016-09-06 10:09:33 +10:00
hiro Update to v101r06 release. 2016-08-15 14:52:05 +10:00
icarus Update to v101r09 release. 2016-08-18 08:05:50 +10:00
libco Update to v096r02 (OS X Preview for Developers) release. 2016-01-07 19:17:15 +11:00
nall Update to v101r15 release. 2016-09-04 23:51:27 +10:00
ruby Update to v101r16 release. 2016-09-06 10:09:33 +10:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Update to v097r27 release. 2016-03-19 18:35:25 +11:00