mirror of https://github.com/bsnes-emu/bsnes.git
55 lines
1.1 KiB
C++
55 lines
1.1 KiB
C++
enum class Input : uint {
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A, B, Select, Start, Right, Left, Up, Down, R, L,
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};
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struct BIOS {
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BIOS();
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~BIOS();
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auto read(uint mode, uint32 addr) -> uint32;
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auto write(uint mode, uint32 addr, uint32 word) -> void;
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uint8* data = nullptr;
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uint size = 0;
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uint32 mdr = 0;
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};
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struct System {
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auto loaded() const -> bool { return _loaded; }
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auto frequency() const -> double { return 16 * 1024 * 1024; }
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auto init() -> void;
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auto term() -> void;
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auto load(Emulator::Interface*) -> bool;
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auto save() -> void;
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auto unload() -> void;
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auto power() -> void;
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auto run() -> void;
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auto runToSave() -> void;
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//video.cpp
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auto configureVideoPalette() -> void;
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auto configureVideoEffects() -> void;
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//serialization.cpp
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auto serialize() -> serializer;
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auto unserialize(serializer&) -> bool;
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auto serialize(serializer&) -> void;
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auto serializeAll(serializer&) -> void;
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auto serializeInit() -> void;
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private:
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Emulator::Interface* interface = nullptr;
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struct Information {
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string manifest;
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} information;
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bool _loaded = false;
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uint _serializeSize = 0;
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};
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extern BIOS bios;
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extern System system;
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