bsnes/shaders/xBR-mode7-480p.shader/manifest.bml

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program
width: 100%
height: 100%
filter: nearest
fragment: super-2xbr-3d-pass0.fs
program
width: 100%
height: 100%
filter: nearest
fragment: super-2xbr-3d-pass1.fs
program
width: 100%
height: 100%
filter: nearest
vertex: super-2xbr-3d-pass2.vs
fragment: super-2xbr-3d-pass2.fs
program
width: 200%
height: 200%
filter: nearest
fragment: custom-jinc2-sharper.fs
output
filter: linear