mirror of https://github.com/bsnes-emu/bsnes.git
384 lines
7.8 KiB
C++
Executable File
384 lines
7.8 KiB
C++
Executable File
#include <ruby/ruby.hpp>
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using namespace nall;
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#undef mkdir
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#undef usleep
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#include <ruby/ruby_impl.cpp>
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namespace ruby {
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VideoInterface video;
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AudioInterface audio;
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InputInterface input;
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/* VideoInterface */
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const char *Video::Handle = "Handle";
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const char *Video::Synchronize = "Synchronize";
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const char *Video::Filter = "Filter";
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const char *Video::Shader = "Shader";
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const char *Video::FragmentShader = "FragmentShader";
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const char *Video::VertexShader = "VertexShader";
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void VideoInterface::driver(const char *driver) {
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if(p) term();
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if(!driver || !*driver) driver = default_driver();
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if(0);
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#ifdef VIDEO_DIRECT3D
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else if(!strcmp(driver, "Direct3D")) p = new VideoD3D();
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#endif
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#ifdef VIDEO_DIRECTDRAW
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else if(!strcmp(driver, "DirectDraw")) p = new VideoDD();
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#endif
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#ifdef VIDEO_GDI
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else if(!strcmp(driver, "GDI")) p = new VideoGDI();
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#endif
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#ifdef VIDEO_GLX
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else if(!strcmp(driver, "OpenGL")) p = new VideoGLX();
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#endif
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#ifdef VIDEO_QTOPENGL
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else if(!strcmp(driver, "Qt-OpenGL")) p = new VideoQtOpenGL();
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#endif
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#ifdef VIDEO_QTRASTER
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else if(!strcmp(driver, "Qt-Raster")) p = new VideoQtRaster();
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#endif
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#ifdef VIDEO_SDL
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else if(!strcmp(driver, "SDL")) p = new VideoSDL();
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#endif
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#ifdef VIDEO_WGL
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else if(!strcmp(driver, "OpenGL")) p = new VideoWGL();
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#endif
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#ifdef VIDEO_XV
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else if(!strcmp(driver, "X-Video")) p = new VideoXv();
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#endif
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else p = new Video();
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}
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//select the *safest* available driver, not the fastest
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const char* VideoInterface::default_driver() {
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#if defined(VIDEO_DIRECT3D)
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return "Direct3D";
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#elif defined(VIDEO_WGL)
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return "OpenGL";
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#elif defined(VIDEO_DIRECTDRAW)
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return "DirectDraw";
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#elif defined(VIDEO_GDI)
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return "GDI";
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#elif defined(VIDEO_QTOPENGL)
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return "Qt-OpenGL";
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#elif defined(VIDEO_QTRASTER)
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return "Qt-Raster";
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#elif defined(VIDEO_SDL)
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return "SDL";
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#elif defined(VIDEO_XV)
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return "X-Video";
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#elif defined(VIDEO_GLX)
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return "OpenGL";
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#else
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return "None";
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#endif
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}
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//returns list of available drivers, sorted from most to least optimal
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const char* VideoInterface::driver_list() {
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return
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//Windows
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#if defined(VIDEO_DIRECT3D)
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"Direct3D;"
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#endif
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#if defined(VIDEO_WGL)
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"OpenGL;"
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#endif
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#if defined(VIDEO_DIRECTDRAW)
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"DirectDraw;"
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#endif
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#if defined(VIDEO_GDI)
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"GDI;"
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#endif
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//Linux
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#if defined(VIDEO_GLX)
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"OpenGL;"
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#endif
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#if defined(VIDEO_QTOPENGL)
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"Qt-OpenGL;"
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#endif
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#if defined(VIDEO_XV)
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"X-Video;"
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#endif
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#if defined(VIDEO_QTRASTER)
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"Qt-Raster;"
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#endif
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#if defined(VIDEO_SDL)
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"SDL;"
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#endif
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"None";
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}
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bool VideoInterface::init() {
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if(!p) driver();
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return p->init();
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}
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void VideoInterface::term() {
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if(p) {
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delete p;
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p = 0;
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}
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}
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bool VideoInterface::cap(const string& name) { return p ? p->cap(name) : false; }
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any VideoInterface::get(const string& name) { return p ? p->get(name) : false; }
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bool VideoInterface::set(const string& name, const any& value) { return p ? p->set(name, value) : false; }
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bool VideoInterface::lock(uint32_t *&data, unsigned &pitch, unsigned width, unsigned height) { return p ? p->lock(data, pitch, width, height) : false; }
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void VideoInterface::unlock() { if(p) p->unlock(); }
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void VideoInterface::clear() { if(p) p->clear(); }
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void VideoInterface::refresh() { if(p) p->refresh(); }
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VideoInterface::VideoInterface() : p(0) {}
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VideoInterface::~VideoInterface() { term(); }
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/* AudioInterface */
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void AudioInterface::driver(const char *driver) {
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if(p) term();
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if(!driver || !*driver) driver = default_driver();
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if(0);
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#ifdef AUDIO_ALSA
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else if(!strcmp(driver, "ALSA")) p = new AudioALSA();
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#endif
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#ifdef AUDIO_AO
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else if(!strcmp(driver, "libao")) p = new AudioAO();
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#endif
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#ifdef AUDIO_DIRECTSOUND
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else if(!strcmp(driver, "DirectSound")) p = new AudioDS();
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#endif
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#ifdef AUDIO_OPENAL
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else if(!strcmp(driver, "OpenAL")) p = new AudioOpenAL();
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#endif
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#ifdef AUDIO_OSS
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else if(!strcmp(driver, "OSS")) p = new AudioOSS();
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#endif
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#ifdef AUDIO_PULSEAUDIO
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else if(!strcmp(driver, "PulseAudio")) p = new AudioPulseAudio();
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#endif
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#ifdef AUDIO_PULSEAUDIOSIMPLE
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else if(!strcmp(driver, "PulseAudioSimple")) p = new AudioPulseAudioSimple();
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#endif
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#ifdef AUDIO_XAUDIO2
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else if(!strcmp(driver, "XAudio2")) p = new AudioXAudio2();
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#endif
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else p = new Audio();
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}
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//select the *safest* available driver, not the fastest
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const char* AudioInterface::default_driver() {
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#if defined(AUDIO_DIRECTSOUND)
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return "DirectSound";
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#elif defined(AUDIO_XAUDIO2)
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return "XAudio2";
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#elif defined(AUDIO_ALSA)
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return "ALSA";
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#elif defined(AUDIO_OPENAL)
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return "OpenAL";
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#elif defined(AUDIO_PULSEAUDIO)
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return "PulseAudio";
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#elif defined(AUDIO_PULSEAUDIOSIMPLE)
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return "PulseAudioSimple";
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#elif defined(AUDIO_AO)
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return "libao";
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#elif defined(AUDIO_OSS)
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return "OSS";
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#else
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return "None";
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#endif
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}
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//returns list of available drivers, sorted from most to least optimal
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const char* AudioInterface::driver_list() {
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return
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//Windows
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#if defined(AUDIO_DIRECTSOUND)
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"DirectSound;"
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#endif
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#if defined(AUDIO_XAUDIO2)
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"XAudio2;"
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#endif
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//Linux
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#if defined(AUDIO_ALSA)
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"ALSA;"
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#endif
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#if defined(AUDIO_OPENAL)
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"OpenAL;"
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#endif
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#if defined(AUDIO_OSS)
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"OSS;"
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#endif
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#if defined(AUDIO_PULSEAUDIO)
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"PulseAudio;"
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#endif
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#if defined(AUDIO_PULSEAUDIOSIMPLE)
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"PulseAudioSimple;"
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#endif
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#if defined(AUDIO_AO)
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"libao;"
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#endif
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"None";
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}
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#include "ruby_audio.cpp"
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/* InputInterface */
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const char *Input::Handle = "Handle";
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const char *Input::KeyboardSupport = "KeyboardSupport";
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const char *Input::MouseSupport = "MouseSupport";
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const char *Input::JoypadSupport = "JoypadSupport";
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void InputInterface::driver(const char *driver) {
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if(p) term();
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if(!driver || !*driver) driver = default_driver();
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if(0);
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#ifdef INPUT_DIRECTINPUT
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else if(!strcmp(driver, "DirectInput")) p = new InputDI();
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#endif
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#ifdef INPUT_RAWINPUT
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else if(!strcmp(driver, "RawInput")) p = new InputRaw();
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#endif
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#ifdef INPUT_SDL
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else if(!strcmp(driver, "SDL")) p = new InputSDL();
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#endif
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#ifdef INPUT_X
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else if(!strcmp(driver, "X-Windows")) p = new InputX();
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#endif
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#ifdef INPUT_CARBON
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else if(!strcmp(driver, "Carbon")) p = new InputCarbon();
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#endif
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else p = new Input();
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}
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//select the *safest* available driver, not the fastest
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const char* InputInterface::default_driver() {
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#if defined(INPUT_RAWINPUT)
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return "RawInput";
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#elif defined(INPUT_DIRECTINPUT)
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return "DirectInput";
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#elif defined(INPUT_SDL)
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return "SDL";
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#elif defined(INPUT_X)
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return "X-Windows";
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#elif defined(INPUT_CARBON)
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return "Carbon";
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#else
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return "none";
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#endif
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}
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const char* InputInterface::driver_list() {
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return
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//Windows
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#if defined(INPUT_RAWINPUT)
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"RawInput;"
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#endif
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#if defined(INPUT_DIRECTINPUT)
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"DirectInput;"
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#endif
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//Linux
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#if defined(INPUT_SDL)
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"SDL;"
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#endif
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#if defined(INPUT_X)
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"X-Windows;"
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#endif
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//OS X
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#if defined(INPUT_CARBON)
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"Carbon;"
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#endif
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"None";
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}
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bool InputInterface::init() {
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if(!p) driver();
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return p->init();
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}
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void InputInterface::term() {
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if(p) {
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delete p;
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p = 0;
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}
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}
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bool InputInterface::cap(const string& name) { return p ? p->cap(name) : false; }
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any InputInterface::get(const string& name) { return p ? p->get(name) : false; }
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bool InputInterface::set(const string& name, const any& value) { return p ? p->set(name, value) : false; }
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bool InputInterface::acquire() { return p ? p->acquire() : false; }
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bool InputInterface::unacquire() { return p ? p->unacquire() : false; }
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bool InputInterface::acquired() { return p ? p->acquired() : false; }
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bool InputInterface::poll(int16_t *table) { return p ? p->poll(table) : false; }
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InputInterface::InputInterface() : p(0) {}
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InputInterface::~InputInterface() { term(); }
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};
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