bsnes/nall/stream/memory.hpp

52 lines
1.2 KiB
C++

#ifndef NALL_STREAM_MEMORY_HPP
#define NALL_STREAM_MEMORY_HPP
#include <nall/stream/stream.hpp>
namespace nall {
struct memorystream : stream {
using stream::read;
using stream::write;
memorystream() = default;
memorystream(uint8* data, uint size) {
pdata = data;
psize = size;
pwritable = true;
}
memorystream(const uint8* data, uint size) {
pdata = (uint8*)data;
psize = size;
pwritable = false;
}
auto seekable() const -> bool { return true; }
auto readable() const -> bool { return true; }
auto writable() const -> bool { return pwritable; }
auto randomaccess() const -> bool { return true; }
auto data() const -> uint8* { return pdata; }
auto size() const -> uint { return psize; }
auto offset() const -> uint { return poffset; }
auto seek(uint offset) const -> void { poffset = offset; }
auto read() const -> uint8 { return pdata[poffset++]; }
auto write(uint8 data) const -> void { pdata[poffset++] = data; }
auto read(uint offset) const -> uint8 { return pdata[offset]; }
auto write(uint offset, uint8 data) const -> void { pdata[offset] = data; }
protected:
mutable uint8* pdata = nullptr;
mutable uint psize = 0;
mutable uint poffset = 0;
mutable bool pwritable = false;
};
}
#endif