bsnes/nall/decode
Tim Allen f2a416aea9 Update to v095r11 release.
byuu says:

Changelog:
- SFC: "uint8 read(uint addr)" -> "uint8 read(uint addr, uint8 data)"
- hiro: mHorizontalLayout::setGeometry() return value
- hiro/GTK: ListView,TreeView::setFocused() does not grab focus of first
  item

Notes:
- nall/windows/utf8.hpp needs using uint = unsigned; at the top to
  compile
- sfc/balanced, sfc/performance won't compile yet

Seems Cx4 games broke a while back. Not from this WIP, either. I'll go
back and find out what's wrong now.
2015-12-14 20:41:06 +11:00
..
base64.hpp Update to v094r38 release. 2015-08-04 19:01:59 +10:00
bmp.hpp Update to v094r38 release. 2015-08-04 19:01:59 +10:00
gzip.hpp Update to v095r11 release. 2015-12-14 20:41:06 +11:00
inflate.hpp Update to v095r11 release. 2015-12-14 20:41:06 +11:00
png.hpp Update to v095r11 release. 2015-12-14 20:41:06 +11:00
url.hpp Update to v094r17 release. 2015-05-16 17:36:22 +10:00
zip.hpp Update to v095r11 release. 2015-12-14 20:41:06 +11:00