mirror of https://github.com/bsnes-emu/bsnes.git
88 lines
1.8 KiB
C++
88 lines
1.8 KiB
C++
#if defined(Hiro_RadioButton)
|
|
|
|
auto mRadioButton::allocate() -> pObject* {
|
|
return new pRadioButton(*this);
|
|
}
|
|
|
|
//
|
|
|
|
auto mRadioButton::bordered() const -> bool {
|
|
return state.bordered;
|
|
}
|
|
|
|
auto mRadioButton::checked() const -> bool {
|
|
return state.checked;
|
|
}
|
|
|
|
auto mRadioButton::doActivate() const -> void {
|
|
if(state.onActivate) return state.onActivate();
|
|
}
|
|
|
|
auto mRadioButton::group() const -> Group {
|
|
return state.group;
|
|
}
|
|
|
|
auto mRadioButton::image() const -> Image {
|
|
return state.image;
|
|
}
|
|
|
|
auto mRadioButton::onActivate(const function<void ()>& callback) -> type& {
|
|
state.onActivate = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mRadioButton::orientation() const -> Orientation {
|
|
return state.orientation;
|
|
}
|
|
|
|
auto mRadioButton::setBordered(bool bordered) -> type& {
|
|
state.bordered = bordered;
|
|
signal(setBordered, bordered);
|
|
return *this;
|
|
}
|
|
|
|
auto mRadioButton::setChecked() -> type& {
|
|
if(auto group = this->group()) {
|
|
for(auto& weak : group->state.objects) {
|
|
if(auto object = weak.acquire()) {
|
|
if(auto radioButton = dynamic_cast<mRadioButton*>(object.data())) {
|
|
radioButton->state.checked = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
state.checked = true;
|
|
signal(setChecked);
|
|
return *this;
|
|
}
|
|
|
|
auto mRadioButton::setGroup(sGroup group) -> type& {
|
|
state.group = group ? group : Group{&instance};
|
|
signal(setGroup, group);
|
|
return *this;
|
|
}
|
|
|
|
auto mRadioButton::setImage(const Image& image) -> type& {
|
|
state.image = image;
|
|
signal(setImage, image);
|
|
return *this;
|
|
}
|
|
|
|
auto mRadioButton::setOrientation(Orientation orientation) -> type& {
|
|
state.orientation = orientation;
|
|
signal(setOrientation, orientation);
|
|
return *this;
|
|
}
|
|
|
|
auto mRadioButton::setText(const string& text) -> type& {
|
|
state.text = text;
|
|
signal(setText, text);
|
|
return *this;
|
|
}
|
|
|
|
auto mRadioButton::text() const -> string {
|
|
return state.text;
|
|
}
|
|
|
|
#endif
|