bsnes/hiro/core/widget/list-view.cpp

206 lines
4.8 KiB
C++

#if defined(Hiro_ListView)
auto mListView::allocate() -> pObject* {
return new pListView(*this);
}
auto mListView::destruct() -> void {
for(auto& item : state.items) item->destruct();
if(auto& header = state.header) header->destruct();
mWidget::destruct();
}
//
auto mListView::alignment() const -> Alignment {
return state.alignment;
}
auto mListView::append(sListViewHeader header) -> type& {
if(auto& header = state.header) remove(header);
state.header = header;
header->setParent(this, 0);
signal(append, header);
return *this;
}
auto mListView::append(sListViewItem item) -> type& {
state.items.append(item);
item->setParent(this, itemCount() - 1);
signal(append, item);
return *this;
}
auto mListView::backgroundColor() const -> Color {
return state.backgroundColor;
}
auto mListView::batchable() const -> bool {
return state.batchable;
}
auto mListView::batched() const -> vector<ListViewItem> {
vector<ListViewItem> items;
for(auto& item : state.items) {
if(item->selected()) items.append(item);
}
return items;
}
auto mListView::bordered() const -> bool {
return state.bordered;
}
auto mListView::doActivate() const -> void {
if(state.onActivate) return state.onActivate();
}
auto mListView::doChange() const -> void {
if(state.onChange) return state.onChange();
}
auto mListView::doContext() const -> void {
if(state.onContext) return state.onContext();
}
auto mListView::doEdit(sListViewCell cell) const -> void {
if(state.onEdit) return state.onEdit(cell);
}
auto mListView::doSort(sListViewColumn column) const -> void {
if(state.onSort) return state.onSort(column);
}
auto mListView::doToggle(sListViewCell cell) const -> void {
if(state.onToggle) return state.onToggle(cell);
}
auto mListView::foregroundColor() const -> Color {
return state.foregroundColor;
}
auto mListView::header() const -> ListViewHeader {
return state.header;
}
auto mListView::item(unsigned position) const -> ListViewItem {
if(position < itemCount()) return state.items[position];
return {};
}
auto mListView::itemCount() const -> unsigned {
return state.items.size();
}
auto mListView::items() const -> vector<ListViewItem> {
vector<ListViewItem> items;
for(auto& item : state.items) items.append(item);
return items;
}
auto mListView::onActivate(const function<void ()>& callback) -> type& {
state.onActivate = callback;
return *this;
}
auto mListView::onChange(const function<void ()>& callback) -> type& {
state.onChange = callback;
return *this;
}
auto mListView::onContext(const function<void ()>& callback) -> type& {
state.onContext = callback;
return *this;
}
auto mListView::onEdit(const function<void (ListViewCell)>& callback) -> type& {
state.onEdit = callback;
return *this;
}
auto mListView::onSort(const function<void (ListViewColumn)>& callback) -> type& {
state.onSort = callback;
return *this;
}
auto mListView::onToggle(const function<void (ListViewCell)>& callback) -> type& {
state.onToggle = callback;
return *this;
}
auto mListView::remove(sListViewHeader header) -> type& {
signal(remove, header);
header->setParent();
state.header.reset();
return *this;
}
auto mListView::remove(sListViewItem item) -> type& {
signal(remove, item);
state.items.remove(item->offset());
for(auto n : range(item->offset(), itemCount())) {
state.items[n]->adjustOffset(-1);
}
item->setParent();
return *this;
}
auto mListView::reset() -> type& {
for(auto n : rrange(state.items)) remove(state.items[n]);
if(auto& header = state.header) remove(header);
return *this;
}
auto mListView::resizeColumns() -> type& {
signal(resizeColumns);
return *this;
}
auto mListView::selected() const -> ListViewItem {
for(auto& item : state.items) {
if(item->selected()) return item;
}
return {};
}
auto mListView::setAlignment(Alignment alignment) -> type& {
state.alignment = alignment;
signal(setAlignment, alignment);
return *this;
}
auto mListView::setBackgroundColor(Color color) -> type& {
state.backgroundColor = color;
signal(setBackgroundColor, color);
return *this;
}
auto mListView::setBatchable(bool batchable) -> type& {
state.batchable = batchable;
signal(setBatchable, batchable);
return *this;
}
auto mListView::setBordered(bool bordered) -> type& {
state.bordered = bordered;
signal(setBordered, bordered);
return *this;
}
auto mListView::setForegroundColor(Color color) -> type& {
state.foregroundColor = color;
signal(setForegroundColor, color);
return *this;
}
auto mListView::setParent(mObject* parent, signed offset) -> type& {
for(auto n : rrange(state.items)) state.items[n]->destruct();
if(auto& header = state.header) header->destruct();
mObject::setParent(parent, offset);
if(auto& header = state.header) header->setParent(this, 0);
for(auto& item : state.items) item->setParent(this, item->offset());
return *this;
}
#endif