bsnes/hiro/core/widget/icon-view-item.cpp

45 lines
851 B
C++

#if defined(Hiro_IconView)
auto mIconViewItem::allocate() -> pObject* {
return new pIconViewItem(*this);
}
//
auto mIconViewItem::image() const -> Image {
return state.image;
}
auto mIconViewItem::remove() -> type& {
if(auto iconView = parentIconView()) iconView->remove(*this);
return *this;
}
auto mIconViewItem::selected() const -> bool {
return state.selected;
}
auto mIconViewItem::setImage(const Image& image) -> type& {
state.image = image;
signal(setImage, image);
return *this;
}
auto mIconViewItem::setSelected(bool selected) -> type& {
state.selected = selected;
signal(setSelected, selected);
return *this;
}
auto mIconViewItem::setText(const string& text) -> type& {
state.text = text;
signal(setText, text);
return *this;
}
auto mIconViewItem::text() const -> string {
return state.text;
}
#endif