mirror of https://github.com/bsnes-emu/bsnes.git
45 lines
851 B
C++
45 lines
851 B
C++
#if defined(Hiro_IconView)
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auto mIconViewItem::allocate() -> pObject* {
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return new pIconViewItem(*this);
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}
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//
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auto mIconViewItem::image() const -> Image {
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return state.image;
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}
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auto mIconViewItem::remove() -> type& {
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if(auto iconView = parentIconView()) iconView->remove(*this);
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return *this;
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}
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auto mIconViewItem::selected() const -> bool {
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return state.selected;
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}
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auto mIconViewItem::setImage(const Image& image) -> type& {
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state.image = image;
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signal(setImage, image);
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return *this;
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}
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auto mIconViewItem::setSelected(bool selected) -> type& {
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state.selected = selected;
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signal(setSelected, selected);
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return *this;
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}
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auto mIconViewItem::setText(const string& text) -> type& {
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state.text = text;
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signal(setText, text);
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return *this;
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}
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auto mIconViewItem::text() const -> string {
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return state.text;
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}
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#endif
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