bsnes/gb/apu/wave/wave.hpp

24 lines
436 B
C++

struct Wave {
auto run() -> void;
auto clock_length() -> void;
auto write(uint r, uint8 data) -> void;
auto write_pattern(uint p, uint8 data) -> void;
auto power() -> void;
auto serialize(serializer&) -> void;
bool enable;
bool dac_enable;
uint volume_shift;
uint11 frequency;
bool counter;
uint8 pattern[32];
int16 output;
uint8 length;
uint period;
uint5 pattern_offset;
uint4 pattern_sample;
};