mirror of https://github.com/bsnes-emu/bsnes.git
2b81b630cb
byuu says: Not an official WIP (a WIP WIP? A meta-WIP?), just throwing in the new fullscreen code, and I noticed that OpenGL colors in 30-bit mode are all fucked up now for some strange reason. So I'm just using this snapshot to debug the issue. |
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.. | ||
action | ||
widget | ||
application.cpp | ||
browser-window.cpp | ||
desktop.cpp | ||
font.cpp | ||
header.hpp | ||
keyboard.cpp | ||
message-window.cpp | ||
monitor.cpp | ||
mouse.cpp | ||
object.cpp | ||
phoenix.Manifest | ||
phoenix.rc | ||
platform.cpp | ||
platform.hpp | ||
settings.cpp | ||
timer.cpp | ||
utility.cpp | ||
window.cpp |