mirror of https://github.com/bsnes-emu/bsnes.git
172 lines
3.9 KiB
C++
172 lines
3.9 KiB
C++
#include <gb/gb.hpp>
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namespace GameBoy {
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Interface* interface = nullptr;
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void Interface::lcdScanline() {
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if(hook) hook->lcdScanline();
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}
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void Interface::joypWrite(bool p15, bool p14) {
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if(hook) hook->joypWrite(p15, p14);
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}
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string Interface::title() {
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return cartridge.title();
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}
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double Interface::videoFrequency() {
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return 4194304.0 / (154.0 * 456.0);
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}
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double Interface::audioFrequency() {
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return 4194304.0 / 2.0;
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}
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bool Interface::loaded() {
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return cartridge.loaded();
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}
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string Interface::sha256() {
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return cartridge.sha256();
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}
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unsigned Interface::group(unsigned id) {
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switch(id) {
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case ID::GameBoyBootROM:
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case ID::SuperGameBoyBootROM:
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case ID::GameBoyColorBootROM:
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return 0;
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case ID::Manifest:
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case ID::ROM:
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case ID::RAM:
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switch(system.revision) {
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case System::Revision::GameBoy: return ID::GameBoy;
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case System::Revision::SuperGameBoy: return ID::SuperGameBoy;
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case System::Revision::GameBoyColor: return ID::GameBoyColor;
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}
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throw;
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}
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throw;
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}
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void Interface::load(unsigned id) {
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if(id == ID::GameBoy) cartridge.load(System::Revision::GameBoy);
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if(id == ID::SuperGameBoy) cartridge.load(System::Revision::SuperGameBoy);
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if(id == ID::GameBoyColor) cartridge.load(System::Revision::GameBoyColor);
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}
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void Interface::save() {
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for(auto& memory : cartridge.memory) {
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interface->saveRequest(memory.id, memory.name);
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}
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}
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void Interface::load(unsigned id, const stream& stream) {
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if(id == ID::GameBoyBootROM) {
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stream.read(system.bootROM.dmg, min( 256u, stream.size()));
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}
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if(id == ID::SuperGameBoyBootROM) {
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stream.read(system.bootROM.sgb, min( 256u, stream.size()));
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}
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if(id == ID::GameBoyColorBootROM) {
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stream.read(system.bootROM.cgb, min(2048u, stream.size()));
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}
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if(id == ID::Manifest) cartridge.information.markup = stream.text();
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if(id == ID::ROM) {
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stream.read(cartridge.romdata, min(cartridge.romsize, stream.size()));
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}
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if(id == ID::RAM) {
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stream.read(cartridge.ramdata, min(stream.size(), cartridge.ramsize));
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}
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}
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void Interface::save(unsigned id, const stream& stream) {
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if(id == ID::RAM) {
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stream.write(cartridge.ramdata, cartridge.ramsize);
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}
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}
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void Interface::unload() {
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save();
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cartridge.unload();
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}
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void Interface::power() {
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system.power();
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}
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void Interface::reset() {
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system.power();
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}
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void Interface::run() {
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system.run();
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}
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serializer Interface::serialize() {
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system.runtosave();
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return system.serialize();
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}
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bool Interface::unserialize(serializer& s) {
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return system.unserialize(s);
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}
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void Interface::cheatSet(const lstring& list) {
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cheat.reset();
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for(auto& code : list) {
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lstring codelist = code.split("+");
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for(auto& part : codelist) {
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unsigned addr, data, comp;
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if(Cheat::decode(part, addr, data, comp)) cheat.append({addr, data, comp});
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}
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}
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cheat.synchronize();
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}
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void Interface::paletteUpdate(PaletteMode mode) {
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video.generate_palette(mode);
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}
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Interface::Interface() {
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interface = this;
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hook = nullptr;
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information.name = "Game Boy";
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information.width = 160;
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information.height = 144;
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information.overscan = false;
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information.aspectRatio = 1.0;
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information.resettable = false;
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information.capability.states = true;
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information.capability.cheats = true;
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media.append({ID::GameBoy, "Game Boy", "gb" , true});
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media.append({ID::GameBoyColor, "Game Boy Color", "gbc", true});
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{
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Device device{0, ID::Device, "Controller"};
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device.input.append({0, 0, "Up" });
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device.input.append({1, 0, "Down" });
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device.input.append({2, 0, "Left" });
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device.input.append({3, 0, "Right" });
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device.input.append({4, 0, "B" });
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device.input.append({5, 0, "A" });
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device.input.append({6, 0, "Select"});
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device.input.append({7, 0, "Start" });
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device.order = {0, 1, 2, 3, 4, 5, 6, 7};
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this->device.append(device);
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}
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port.append({0, "Device", {device[0]}});
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}
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}
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