bsnes/gb/apu
Tim Allen 2b81b630cb Update to v093r12a release.
byuu says:

Not an official WIP (a WIP WIP? A meta-WIP?), just throwing in the new
fullscreen code, and I noticed that OpenGL colors in 30-bit mode are all
fucked up now for some strange reason. So I'm just using this snapshot
to debug the issue.
2014-01-05 20:59:17 +11:00
..
master Update to v093r08 release. 2013-12-11 22:19:17 +11:00
noise Update to v093r07 release. 2013-12-10 23:12:54 +11:00
square1 Update to v093r07 release. 2013-12-10 23:12:54 +11:00
square2 Update to v093r07 release. 2013-12-10 23:12:54 +11:00
wave Update to v093r12a release. 2014-01-05 20:59:17 +11:00
apu.cpp Update to v093r08 release. 2013-12-11 22:19:17 +11:00
apu.hpp Update to v093r08 release. 2013-12-11 22:19:17 +11:00
serialization.cpp Update to v093 release. 2013-08-18 13:21:14 +10:00