mirror of https://github.com/bsnes-emu/bsnes.git
180 lines
6.0 KiB
C++
180 lines
6.0 KiB
C++
#include <nall/nall.hpp>
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#include <nall/beat/patch.hpp>
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#include "heuristics/famicom.hpp"
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#include "heuristics/super-famicom.hpp"
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#include "heuristics/game-boy.hpp"
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#include "heuristics/game-boy-advance.hpp"
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using namespace nall;
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#include <phoenix/phoenix.hpp>
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using namespace phoenix;
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namespace Database {
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#include "database/super-famicom.hpp"
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#include "database/sufami-turbo.hpp"
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#include "database/bsx-satellaview.hpp"
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};
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struct Ananke {
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#include "configuration.cpp"
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string libraryPath;
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Ananke();
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struct Information {
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string path; //path to selected file
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string name; //name of selected file (inside of archive if .zip)
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string archive; //pathname of archive
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string manifest; //manifest from successfully applied patch
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} information;
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//archive.cpp
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vector<uint8_t> extractROM();
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vector<uint8_t> extractFile(const string &filename);
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//patch.cpp
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void applyBeatPatch(vector<uint8_t> &buffer);
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//famicom.cpp
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void copyFamicomSaves(const string &pathname);
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string createFamicomHeuristic(vector<uint8_t> &buffer);
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string openFamicom(vector<uint8_t> &buffer);
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string syncFamicom(const string &pathname);
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//super-famicom.cpp
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void copySuperFamicomSaves(const string &pathname);
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string createSuperFamicomDatabase(vector<uint8_t> &buffer, Markup::Node &document, const string &manifest);
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string createSuperFamicomHeuristic(vector<uint8_t> &buffer);
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void createSuperFamicomHeuristicFirmware(vector<uint8_t> &buffer, const string &pathname, bool firmware_appended);
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string openSuperFamicom(vector<uint8_t> &buffer);
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string syncSuperFamicom(const string &pathname);
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//sufami-turbo.cpp
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void copySufamiTurboSaves(const string &pathname);
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string createSufamiTurboDatabase(vector<uint8_t> &buffer, Markup::Node &document, const string &manifest);
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string createSufamiTurboHeuristic(vector<uint8_t> &buffer);
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string openSufamiTurbo(vector<uint8_t> &buffer);
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string syncSufamiTurbo(const string &pathname);
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//bsx-satellaview.cpp
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string createBsxSatellaviewDatabase(vector<uint8_t> &buffer, Markup::Node &document, const string &manifest);
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string createBsxSatellaviewHeuristic(vector<uint8_t> &buffer);
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string openBsxSatellaview(vector<uint8_t> &buffer);
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string syncBsxSatellaview(const string &pathname);
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//game-boy.cpp
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void copyGameBoySaves(const string &pathname);
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string createGameBoyHeuristic(vector<uint8_t> &buffer);
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string openGameBoy(vector<uint8_t> &buffer);
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string syncGameBoy(const string &pathname);
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//game-boy-advance.cpp
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void copyGameBoyAdvanceSaves(const string &pathname);
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string createGameBoyAdvanceHeuristic(vector<uint8_t> &buffer);
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string openGameBoyAdvance(vector<uint8_t> &buffer);
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string syncGameBoyAdvance(const string &pathname);
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static bool supported(const string &filename);
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string open(string filename = "");
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string sync(string pathname);
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};
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#include "resource/resource.cpp"
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#include "file-dialog.cpp"
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#include "archive.cpp"
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#include "patch.cpp"
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#include "famicom.cpp"
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#include "super-famicom.cpp"
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#include "sufami-turbo.cpp"
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#include "bsx-satellaview.cpp"
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#include "game-boy.cpp"
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#include "game-boy-advance.cpp"
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FileDialog *fileDialog = nullptr;
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Ananke::Ananke() {
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libraryPath = string::read({configpath(), "higan/library.bml"}).strip().ltrim<1>("Path: ").replace("\\", "/");
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if(libraryPath.empty()) libraryPath = {userpath(), "Emulation/"};
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if(libraryPath.endsWith("/") == false) libraryPath.append("/");
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}
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bool Ananke::supported(const string &filename) {
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string extension = nall::extension(filename);
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if(extension == "fc" ) return true;
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if(extension == "nes") return true;
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if(extension == "sfc") return true;
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if(extension == "smc") return true;
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if(extension == "st" ) return true;
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if(extension == "bs" ) return true;
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if(extension == "gb" ) return true;
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if(extension == "gbc") return true;
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if(extension == "gba") return true;
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if(extension == "zip") return true;
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return false;
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}
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string Ananke::open(string filename) {
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if(filename.empty()) {
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if(!fileDialog) {
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fileDialog = new FileDialog;
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fileDialog->setGeometry(config.geometry);
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}
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fileDialog->setPath(config.path);
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filename = fileDialog->open();
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config.geometry = fileDialog->geometry().text();
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}
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if(filename.empty()) return "";
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information.path = dir(filename);
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information.name = notdir(filename);
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config.path = information.path; //remember last used directory
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vector<uint8_t> buffer;
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if(filename.endsWith(".zip")) {
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information.archive = filename;
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buffer = extractROM();
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} else {
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buffer = file::read(filename);
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}
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if(buffer.size() == 0) return ""; //failed to read file
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applyBeatPatch(buffer);
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if(information.name.endsWith(".fc") || information.name.endsWith(".nes")) return openFamicom(buffer);
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if(information.name.endsWith(".sfc") || information.name.endsWith(".smc")) return openSuperFamicom(buffer);
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if(information.name.endsWith(".st")) return openSufamiTurbo(buffer);
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if(information.name.endsWith(".bs")) return openBsxSatellaview(buffer);
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if(information.name.endsWith(".gb") || information.name.endsWith(".gbc")) return openGameBoy(buffer);
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if(information.name.endsWith(".gba")) return openGameBoyAdvance(buffer);
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return "";
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}
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string Ananke::sync(string pathname) {
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if(pathname.endsWith(".fc/")) return syncFamicom(pathname);
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if(pathname.endsWith(".sfc/")) return syncSuperFamicom(pathname);
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if(pathname.endsWith(".st/")) return syncSufamiTurbo(pathname);
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if(pathname.endsWith(".bs/")) return syncBsxSatellaview(pathname);
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if(pathname.endsWith(".gb/")) return syncGameBoy(pathname);
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if(pathname.endsWith(".gbc/")) return syncGameBoy(pathname);
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if(pathname.endsWith(".gba/")) return syncGameBoyAdvance(pathname);
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return "";
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}
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extern "C" string ananke_browse(const string &filename) {
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Ananke ananke;
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return ananke.open();
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}
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extern "C" string ananke_open(const string &filename) {
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Ananke ananke;
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return ananke.open(filename);
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}
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extern "C" string ananke_sync(const string &pathname) {
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Ananke ananke;
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return ananke.sync(pathname);
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}
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