mirror of https://github.com/bsnes-emu/bsnes.git
36 lines
533 B
C++
36 lines
533 B
C++
struct LayerWindow {
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auto render(bool screen) -> void;
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auto serialize(serializer&) -> void;
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bool one_enable;
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bool one_invert;
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bool two_enable;
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bool two_invert;
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uint mask;
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bool main_enable;
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bool sub_enable;
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uint8 main[256];
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uint8 sub[256];
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};
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struct ColorWindow {
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auto render(bool screen) -> void;
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auto serialize(serializer&) -> void;
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bool one_enable;
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bool one_invert;
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bool two_enable;
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bool two_invert;
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uint mask;
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uint main_mask;
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uint sub_mask;
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uint8 main[256];
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uint8 sub[256];
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};
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