bsnes/sfc/alt/ppu-performance/window/window.cpp

95 lines
2.9 KiB
C++

auto PPU::LayerWindow::render(bool screen) -> void {
uint8* output;
if(screen == 0) {
output = main;
if(main_enable == false) {
memset(output, 0, 256);
return;
}
} else {
output = sub;
if(sub_enable == false) {
memset(output, 0, 256);
return;
}
}
if(one_enable == false && two_enable == false) {
memset(output, 0, 256);
return;
}
if(one_enable == true && two_enable == false) {
bool set = 1 ^ one_invert, clr = !set;
for(uint x = 0; x < 256; x++) {
output[x] = (x >= ppu.regs.window_one_left && x <= ppu.regs.window_one_right) ? set : clr;
}
return;
}
if(one_enable == false && two_enable == true) {
bool set = 1 ^ two_invert, clr = !set;
for(uint x = 0; x < 256; x++) {
output[x] = (x >= ppu.regs.window_two_left && x <= ppu.regs.window_two_right) ? set : clr;
}
return;
}
for(uint x = 0; x < 256; x++) {
bool one_mask = (x >= ppu.regs.window_one_left && x <= ppu.regs.window_one_right) ^ one_invert;
bool two_mask = (x >= ppu.regs.window_two_left && x <= ppu.regs.window_two_right) ^ two_invert;
switch(mask) {
case 0: output[x] = one_mask | two_mask == 1; break;
case 1: output[x] = one_mask & two_mask == 1; break;
case 2: output[x] = one_mask ^ two_mask == 1; break;
case 3: output[x] = one_mask ^ two_mask == 0; break;
}
}
}
//
auto PPU::ColorWindow::render(bool screen) -> void {
uint8* output = (screen == 0 ? main : sub);
bool set = 1, clr = 0;
switch(screen == 0 ? main_mask : sub_mask) {
case 0: memset(output, 1, 256); return; //always
case 1: set = 1, clr = 0; break; //inside window only
case 2: set = 0, clr = 1; break; //outside window only
case 3: memset(output, 0, 256); return; //never
}
if(one_enable == false && two_enable == false) {
memset(output, clr, 256);
return;
}
if(one_enable == true && two_enable == false) {
if(one_invert) { set ^= 1; clr ^= 1; }
for(uint x = 0; x < 256; x++) {
output[x] = (x >= ppu.regs.window_one_left && x <= ppu.regs.window_one_right) ? set : clr;
}
return;
}
if(one_enable == false && two_enable == true) {
if(two_invert) { set ^= 1; clr ^= 1; }
for(uint x = 0; x < 256; x++) {
output[x] = (x >= ppu.regs.window_two_left && x <= ppu.regs.window_two_right) ? set : clr;
}
return;
}
for(uint x = 0; x < 256; x++) {
bool one_mask = (x >= ppu.regs.window_one_left && x <= ppu.regs.window_one_right) ^ one_invert;
bool two_mask = (x >= ppu.regs.window_two_left && x <= ppu.regs.window_two_right) ^ two_invert;
switch(mask) {
case 0: output[x] = one_mask | two_mask == 1 ? set : clr; break;
case 1: output[x] = one_mask & two_mask == 1 ? set : clr; break;
case 2: output[x] = one_mask ^ two_mask == 1 ? set : clr; break;
case 3: output[x] = one_mask ^ two_mask == 0 ? set : clr; break;
}
}
}