mirror of https://github.com/bsnes-emu/bsnes.git
17 lines
320 B
C++
17 lines
320 B
C++
struct Cache {
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Cache(PPU& self);
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auto tile_2bpp(uint tile) -> uint8*;
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auto tile_4bpp(uint tile) -> uint8*;
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auto tile_8bpp(uint tile) -> uint8*;
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auto tile(uint bpp, uint tile) -> uint8*;
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auto serialize(serializer&) -> void;
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PPU& self;
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uint8* tiledata[3];
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uint8* tilevalid[3];
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friend class PPU;
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};
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