mirror of https://github.com/bsnes-emu/bsnes.git
9c25f128f9
byuu says: Changelog: - md/vdp: added VIP bit to status register; fixes Cliffhanger - processor/m68k/disassembler: added modes 7 and 8 to LEA address disassembly - processor/m68k/disassembler: enhanced ILLEGAL to display LINEA/LINEF $xxx variants - processor/m68k: ILLEGAL/LINEA/LINEF do not modify the stack register; fixes Caeser no Yabou II - icarus/sfc: request sgb1.boot.rom and sgb2.boot.rom separately; as they are different - icarus/sfc: removed support for external firmware when loading ROM images The hack to run Mega Drive Ballz 3D isn't in place, as I don't know if it's correct, and the graphics were corrupted anyway. The SGB boot ROM change is going to require updating the icarus database as well. I will add that in when I start dumping more cartridges here soon. Finally ... I explained this already, but I'll do so here as well: I removed icarus' support for loading SNES coprocessor firmware games with external firmware files (eg dsp1.program.rom + dsp1.data.rom in the same path as supermariokart.sfc, for example.) I realize most are going to see this as an antagonizing/stubborn move given the recent No-Intro discussion, and I won't deny that said thread is why this came to the forefront of my mind. But on my word, I honestly believe this was an ineffective solution for many reasons not related to our disagreements: 1. No-Intro distributes SNES coprocessor firmware as a merged file, eg "DSP1 (World).zip/DSP1 (World).bin" -- icarus can't possibly know about every ROM distribution set's naming conventions for firmware. (Right now, it appears GoodSNES and NSRT are mostly dead; but there may be more DATs in the future -- including my own.) 2. Even if the user obtains the firmware and tries to rename it, it won't work: icarus parses manifests generated by the heuristics module and sees two ROM files: dsp1.program.rom and dsp1.data.rom. icarus cannot identify a file named dsp1.rom as containing both of these sub-files. Users are going to have to know how to split files, which there is no way to do on stock Windows. Merging files, however, can be done via `copy /b supermariokart.sfc+dsp1.rom supermariokartdsp.sfc`; - and dsp1.rom can be named whatever now. I am not saying this will be easy for the average user, but it's easier than splitting files. 3. Separate firmware breaks icarus' database lookup. If you have pilotwings.sfc but without firmware, icarus will not find a match for it in the database lookup phase. It will then fall back on heuristics. The heuristics will pick DSP1B for compatibility with Ballz 3D which requires it. And so it will try to pull in the wrong firmware, and the game's intro will not work correctly. Furthermore, the database information will be unavailable, resulting in inaccurate mirroring. So for these reasons, I have removed said support. You must now load SNES coprocessor games into higan in one of two ways: 1) game paks with split files; or 2) SFC images with merged firmware. If and when No-Intro deploys a method I can actually use, I give you all my word I will give it a fair shot and if it's reasonable, I'll support it in icarus. |
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Database | ||
core | ||
heuristics | ||
obj | ||
out | ||
ui | ||
GNUmakefile | ||
icarus.cpp | ||
icarus.plist | ||
settings.cpp |