mirror of https://github.com/bsnes-emu/bsnes.git
39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
namespace hiro {
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Settings::Settings() {
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string path = {Path::local(), "hiro/"};
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auto document = BML::unserialize(file::read({path, "gtk.bml"}));
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auto get = [&](string_view name) {
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return document[name];
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};
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geometry.frameX = get("Geometry/FrameX").integer();
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geometry.frameY = get("Geometry/FrameY").integer();
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geometry.frameWidth = get("Geometry/FrameWidth").integer();
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geometry.frameHeight = get("Geometry/FrameHeight").integer();
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geometry.menuHeight = get("Geometry/MenuHeight").integer();
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geometry.statusHeight = get("Geometry/StatusHeight").integer();
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}
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Settings::~Settings() {
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string path = {Path::local(), "hiro/"};
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directory::create(path, 0755);
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Markup::Node document;
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auto set = [&](string_view name, string_view value) {
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document(name).setValue(value);
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};
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set("Geometry/FrameX", geometry.frameX);
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set("Geometry/FrameY", geometry.frameY);
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set("Geometry/FrameWidth", geometry.frameWidth);
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set("Geometry/FrameHeight", geometry.frameHeight);
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set("Geometry/MenuHeight", geometry.menuHeight);
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set("Geometry/StatusHeight", geometry.statusHeight);
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file::write({path, "gtk.bml"}, BML::serialize(document));
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}
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}
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