mirror of https://github.com/bsnes-emu/bsnes.git
23 lines
558 B
C++
23 lines
558 B
C++
#if defined(Hiro_Desktop)
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namespace hiro {
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auto pDesktop::size() -> Size {
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@autoreleasepool {
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NSRect primary = [[[NSScreen screens] objectAtIndex:0] frame];
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return {(int)primary.size.width, (int)primary.size.height};
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}
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}
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auto pDesktop::workspace() -> Geometry {
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@autoreleasepool {
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auto screen = Desktop::size();
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NSRect area = [[[NSScreen screens] objectAtIndex:0] visibleFrame];
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return {(int)area.origin.x, (int)(screen.height() - area.size.height - area.origin.y), (int)area.size.width, (int)area.size.height};
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}
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}
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}
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#endif
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