bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 284e4c043e Update to v103r18 release.
byuu says:

Changelog:

  - tomoko: improved handling of changing audio devices on the audio
    settings panel
  - ruby/audio/wasapi: added device enumeration and selection support¹
  - ruby/audio/wasapi: release property store handle from audio device
  - ruby/audio/wasapi: fix exclusive mode buffer filling
  - ruby/video/glx2: ported to new API -- tested and confirmed working
    great²
  - ruby/video/sdl: fixed initialization -- tested and confirmed working
    on FreeBSD now³
  - ruby/video/xv: ported to new API -- tested and mostly working great,
    sans fullscreen mode⁴

Errata:

  - accidentally changed "Driver Settings" label to "Driver" on the
    audio settings tab because I deleted the line and forgot the
    "Settings" part
  - need to use "return initialize();" from setDevice() in the WASAPI
    driver, instead of "return true;", so device selection is currently
    not functioning in this WIP for said driver

¹: for now, this will likely end up selecting the first available
endpoint device, which is probably wrong. I need to come up with a
system to expose good 'default values' when selecting new audio drivers,
or changing audio device settings.

²: glx2 is a fallback driver for system with only OpenGL 2.0 and no
OpenGL 3.2 drivers, such as FreeBSD 10.1 with AMD graphics cards.

³: although I really should track down why InputManager::poll() is
crashing the emulator when Video::ready() returns false ...

⁴: really bizarrely, when entering fullscreen mode, it looks like the
image was a triangle strip, and the bottom right triange is missing, and
the top left triangle skews the entire image into it. I'm suspecting
this is a Radeon driver bug when trying to create a 2560x1600 X-Video
surface. The glitch persists when exiting fullscreen, too.

If anyone can test the X-Video driver on their Linux/BSD system, it'd be
appreciated. If it's just my video card, I'll ignore it. If not,
hopefully someone can find the cause of the issue :|
2017-07-20 21:52:47 +10:00
higan Update to v103r18 release. 2017-07-20 21:52:47 +10:00
hiro Update to v103r14 release. 2017-07-15 22:00:20 +10:00
icarus Update to v103r02 release. 2017-06-27 11:18:28 +10:00
libco Update to v102r02 release. 2017-01-23 08:04:26 +11:00
nall Update to v103r14 release. 2017-07-15 22:00:20 +10:00
ruby Update to v103r18 release. 2017-07-20 21:52:47 +10:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Update to v097r27 release. 2016-03-19 18:35:25 +11:00
.gitlab-ci.yml Include the official shaders in build artifacts. 2017-06-22 16:28:21 +10:00