bsnes/higan/md/controller/controller.hpp

18 lines
397 B
C++

struct Controller : Thread {
Controller(uint port);
virtual ~Controller();
static auto Enter() -> void;
auto main() -> void;
virtual auto readData() -> uint8 { return 0xff; }
virtual auto writeData(uint8 data) -> void {}
virtual auto readControl() -> uint8 { return 0x00; }
virtual auto writeControl(uint8 data) -> void {}
const uint port;
};
#include "gamepad/gamepad.hpp"