mirror of https://github.com/bsnes-emu/bsnes.git
57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
struct CPU : Processor::R6502, Thread {
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static auto Enter() -> void;
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auto main() -> void;
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auto step(uint clocks) -> void;
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auto power() -> void;
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auto reset() -> void;
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//memory.cpp
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auto readRAM(uint11 addr) -> uint8;
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auto writeRAM(uint11 addr, uint8 data) -> void;
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auto readIO(uint16 addr) -> uint8;
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auto writeIO(uint16 addr, uint8 data) -> void;
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auto readDebugger(uint16 addr) -> uint8 override;
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auto serialize(serializer&) -> void;
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//timing.cpp
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auto read(uint16 addr) -> uint8 override;
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auto write(uint16 addr, uint8 data) -> void override;
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auto lastCycle() -> void override;
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auto nmi(uint16& vector) -> void override;
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auto oamdma() -> void;
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auto nmiLine(bool) -> void;
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auto irqLine(bool) -> void;
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auto apuLine(bool) -> void;
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auto rdyLine(bool) -> void;
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auto rdyAddr(bool valid, uint16 value = 0) -> void;
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//protected:
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vector<Thread*> peripherals;
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uint8 ram[0x0800];
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struct IO {
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bool interruptPending;
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bool nmiPending;
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bool nmiLine;
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bool irqLine;
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bool apuLine;
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bool rdyLine;
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bool rdyAddrValid;
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uint16 rdyAddrValue;
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bool oamdmaPending;
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uint8 oamdmaPage;
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} io;
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};
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extern CPU cpu;
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