mirror of https://github.com/bsnes-emu/bsnes.git
178 lines
5.0 KiB
C++
Executable File
178 lines
5.0 KiB
C++
Executable File
#pragma once
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namespace nall {
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auto image::scale(unsigned outputWidth, unsigned outputHeight, bool linear) -> void {
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if(!_data) return;
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if(_width == outputWidth && _height == outputHeight) return; //no scaling necessary
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if(linear == false) return scaleNearest(outputWidth, outputHeight);
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if(_width == outputWidth ) return scaleLinearHeight(outputHeight);
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if(_height == outputHeight) return scaleLinearWidth(outputWidth);
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//find fastest scaling method, based on number of interpolation operations required
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//magnification usually benefits from two-pass linear interpolation
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//minification usually benefits from one-pass bilinear interpolation
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unsigned d1wh = ((_width * outputWidth ) + (outputWidth * outputHeight)) * 1;
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unsigned d1hw = ((_height * outputHeight) + (outputWidth * outputHeight)) * 1;
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unsigned d2wh = (outputWidth * outputHeight) * 3;
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if(d1wh <= d1hw && d1wh <= d2wh) return scaleLinearWidth(outputWidth), scaleLinearHeight(outputHeight);
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if(d1hw <= d2wh) return scaleLinearHeight(outputHeight), scaleLinearWidth(outputWidth);
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return scaleLinear(outputWidth, outputHeight);
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}
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auto image::scaleLinearWidth(unsigned outputWidth) -> void {
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uint8_t* outputData = allocate(outputWidth, _height, stride());
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unsigned outputPitch = outputWidth * stride();
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uint64_t xstride = ((uint64_t)(_width - 1) << 32) / max(1u, outputWidth - 1);
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for(unsigned y = 0; y < _height; y++) {
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uint64_t xfraction = 0;
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const uint8_t* sp = _data + pitch() * y;
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uint8_t* dp = outputData + outputPitch * y;
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uint64_t a = read(sp);
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uint64_t b = read(sp + stride());
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sp += stride();
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unsigned x = 0;
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while(true) {
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while(xfraction < 0x100000000 && x++ < outputWidth) {
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write(dp, interpolate4i(a, b, xfraction));
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dp += stride();
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xfraction += xstride;
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}
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if(x >= outputWidth) break;
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sp += stride();
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a = b;
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b = read(sp);
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xfraction -= 0x100000000;
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}
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}
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free();
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_data = outputData;
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_width = outputWidth;
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}
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auto image::scaleLinearHeight(unsigned outputHeight) -> void {
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uint8_t* outputData = allocate(_width, outputHeight, stride());
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uint64_t ystride = ((uint64_t)(_height - 1) << 32) / max(1u, outputHeight - 1);
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for(unsigned x = 0; x < _width; x++) {
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uint64_t yfraction = 0;
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const uint8_t* sp = _data + stride() * x;
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uint8_t* dp = outputData + stride() * x;
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uint64_t a = read(sp);
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uint64_t b = read(sp + pitch());
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sp += pitch();
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unsigned y = 0;
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while(true) {
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while(yfraction < 0x100000000 && y++ < outputHeight) {
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write(dp, interpolate4i(a, b, yfraction));
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dp += pitch();
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yfraction += ystride;
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}
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if(y >= outputHeight) break;
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sp += pitch();
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a = b;
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b = read(sp);
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yfraction -= 0x100000000;
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}
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}
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free();
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_data = outputData;
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_height = outputHeight;
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}
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auto image::scaleLinear(unsigned outputWidth, unsigned outputHeight) -> void {
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uint8_t* outputData = allocate(outputWidth, outputHeight, stride());
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unsigned outputPitch = outputWidth * stride();
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uint64_t xstride = ((uint64_t)(_width - 1) << 32) / max(1u, outputWidth - 1);
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uint64_t ystride = ((uint64_t)(_height - 1) << 32) / max(1u, outputHeight - 1);
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for(unsigned y = 0; y < outputHeight; y++) {
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uint64_t yfraction = ystride * y;
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uint64_t xfraction = 0;
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const uint8_t* sp = _data + pitch() * (yfraction >> 32);
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uint8_t* dp = outputData + outputPitch * y;
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uint64_t a = read(sp);
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uint64_t b = read(sp + stride());
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uint64_t c = read(sp + pitch());
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uint64_t d = read(sp + pitch() + stride());
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sp += stride();
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unsigned x = 0;
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while(true) {
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while(xfraction < 0x100000000 && x++ < outputWidth) {
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write(dp, interpolate4i(a, b, c, d, xfraction, yfraction));
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dp += stride();
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xfraction += xstride;
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}
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if(x >= outputWidth) break;
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sp += stride();
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a = b;
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c = d;
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b = read(sp);
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d = read(sp + pitch());
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xfraction -= 0x100000000;
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}
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}
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free();
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_data = outputData;
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_width = outputWidth;
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_height = outputHeight;
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}
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auto image::scaleNearest(unsigned outputWidth, unsigned outputHeight) -> void {
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uint8_t* outputData = allocate(outputWidth, outputHeight, stride());
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unsigned outputPitch = outputWidth * stride();
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uint64_t xstride = ((uint64_t)_width << 32) / outputWidth;
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uint64_t ystride = ((uint64_t)_height << 32) / outputHeight;
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for(unsigned y = 0; y < outputHeight; y++) {
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uint64_t yfraction = ystride * y;
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uint64_t xfraction = 0;
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const uint8_t* sp = _data + pitch() * (yfraction >> 32);
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uint8_t* dp = outputData + outputPitch * y;
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uint64_t a = read(sp);
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unsigned x = 0;
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while(true) {
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while(xfraction < 0x100000000 && x++ < outputWidth) {
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write(dp, a);
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dp += stride();
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xfraction += xstride;
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}
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if(x >= outputWidth) break;
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sp += stride();
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a = read(sp);
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xfraction -= 0x100000000;
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}
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}
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free();
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_data = outputData;
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_width = outputWidth;
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_height = outputHeight;
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}
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}
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