mirror of https://github.com/bsnes-emu/bsnes.git
![]() Okay, this should get 100% compatibility back up again. All special chips map via XML, and I also support BS-X, ST and SGB games again. Only regression is that SGB currently forces on SRAM size to 128KB for each loaded game. I need to move that into snesreader, and hook it into the cartridge interface. Too much work to do it tonight, but in time ... Given the extensiveness of this, heavy testing appreciated. Let me know if you spot any broken titles please. [No archive available] |
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pixelshaders | ||
snesfilter | ||
snesreader | ||
src | ||
supergameboy |