mirror of https://github.com/bsnes-emu/bsnes.git
59 lines
1.1 KiB
C++
59 lines
1.1 KiB
C++
#if defined(Hiro_Menu)
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namespace hiro {
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auto pMenu::construct() -> void {
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qtMenu = new QMenu;
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if(auto parent = _parentMenu()) {
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parent->qtMenu->addMenu(qtMenu);
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}
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if(auto parent = _parentMenuBar()) {
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if(auto window = parent->_parent()) {
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window->qtMenuBar->addMenu(qtMenu);
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}
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}
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if(auto parent = _parentPopupMenu()) {
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parent->qtPopupMenu->addMenu(qtMenu);
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}
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_setState();
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}
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auto pMenu::destruct() -> void {
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delete qtMenu;
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qtMenu = nullptr;
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}
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auto pMenu::append(sAction action) -> void {
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}
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auto pMenu::remove(sAction action) -> void {
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}
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auto pMenu::setIcon(const image& icon) -> void {
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_setState();
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}
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auto pMenu::setText(const string& text) -> void {
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_setState();
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}
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auto pMenu::_setState() -> void {
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qtMenu->setEnabled(self().enabled());
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qtMenu->setFont(pFont::create(self().font(true)));
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qtMenu->setIcon(CreateIcon(state().icon));
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qtMenu->setTitle(QString::fromUtf8(state().text));
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qtMenu->menuAction()->setVisible(self().visible());
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for(auto& action : state().actions) {
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if(auto self = action->self()) self->setFont(action->font(true));
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}
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}
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}
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#endif
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