mirror of https://github.com/bsnes-emu/bsnes.git
186 lines
4.5 KiB
C++
186 lines
4.5 KiB
C++
#include <sfc/sfc.hpp>
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namespace SuperFamicom {
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MSU1 msu1;
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#include "serialization.cpp"
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auto MSU1::Enter() -> void {
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while(true) scheduler.synchronize(), msu1.main();
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}
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auto MSU1::main() -> void {
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double left = 0.0;
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double right = 0.0;
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if(io.audioPlay) {
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if(audioFile) {
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if(audioFile->end()) {
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if(!io.audioRepeat) {
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io.audioPlay = false;
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audioFile->seek(io.audioPlayOffset = 8);
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} else {
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audioFile->seek(io.audioPlayOffset = io.audioLoopOffset);
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}
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} else {
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io.audioPlayOffset += 4;
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left = (double)(int16)audioFile->readl(2) / 32768.0 * (double)io.audioVolume / 255.0;
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right = (double)(int16)audioFile->readl(2) / 32768.0 * (double)io.audioVolume / 255.0;
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if(dsp.mute()) left = 0, right = 0;
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}
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} else {
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io.audioPlay = false;
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}
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}
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stream->sample(left, right);
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step(1);
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synchronize(cpu);
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}
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auto MSU1::init() -> void {
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}
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auto MSU1::load() -> void {
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}
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auto MSU1::unload() -> void {
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dataFile.reset();
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audioFile.reset();
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}
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auto MSU1::power() -> void {
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}
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auto MSU1::reset() -> void {
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create(MSU1::Enter, 44100);
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stream = Emulator::audio.createStream(2, 44100.0);
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io.dataSeekOffset = 0;
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io.dataReadOffset = 0;
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io.audioPlayOffset = 0;
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io.audioLoopOffset = 0;
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io.audioTrack = 0;
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io.audioVolume = 0;
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io.audioResumeTrack = ~0; //no resume
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io.audioResumeOffset = 0;
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io.audioError = false;
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io.audioPlay = false;
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io.audioRepeat = false;
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io.audioBusy = false;
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io.dataBusy = false;
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dataOpen();
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audioOpen();
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}
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auto MSU1::dataOpen() -> void {
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dataFile.reset();
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auto document = BML::unserialize(cartridge.information.manifest.cartridge);
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string name = document["board/msu1/rom/name"].text();
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if(!name) name = "msu1.rom";
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if(dataFile = platform->open(ID::SuperFamicom, name, File::Read)) {
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dataFile->seek(io.dataReadOffset);
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}
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}
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auto MSU1::audioOpen() -> void {
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audioFile.reset();
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auto document = BML::unserialize(cartridge.information.manifest.cartridge);
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string name = {"track-", io.audioTrack, ".pcm"};
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for(auto track : document.find("board/msu1/track")) {
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if(track["number"].natural() != io.audioTrack) continue;
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name = track["name"].text();
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break;
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}
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if(audioFile = platform->open(ID::SuperFamicom, name, File::Read)) {
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if(audioFile->size() >= 8) {
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uint32 header = audioFile->readm(4);
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if(header == 0x4d535531) { //"MSU1"
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io.audioLoopOffset = 8 + audioFile->readl(4) * 4;
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if(io.audioLoopOffset > audioFile->size()) io.audioLoopOffset = 8;
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io.audioError = false;
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audioFile->seek(io.audioPlayOffset);
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return;
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}
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}
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audioFile.reset();
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}
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io.audioError = true;
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}
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auto MSU1::readIO(uint24 addr, uint8) -> uint8 {
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cpu.synchronize(*this);
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switch(0x2000 | (addr & 7)) {
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case 0x2000:
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return (
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Revision << 0
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| io.audioError << 3
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| io.audioPlay << 4
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| io.audioRepeat << 5
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| io.audioBusy << 6
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| io.dataBusy << 7
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);
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case 0x2001:
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if(io.dataBusy) return 0x00;
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if(!dataFile) return 0x00;
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if(dataFile->end()) return 0x00;
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io.dataReadOffset++;
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return dataFile->read();
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case 0x2002: return 'S';
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case 0x2003: return '-';
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case 0x2004: return 'M';
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case 0x2005: return 'S';
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case 0x2006: return 'U';
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case 0x2007: return '1';
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}
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}
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auto MSU1::writeIO(uint24 addr, uint8 data) -> void {
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cpu.synchronize(*this);
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switch(0x2000 | (addr & 7)) {
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case 0x2000: io.dataSeekOffset.byte(0) = data; break;
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case 0x2001: io.dataSeekOffset.byte(1) = data; break;
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case 0x2002: io.dataSeekOffset.byte(2) = data; break;
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case 0x2003: io.dataSeekOffset.byte(3) = data;
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io.dataReadOffset = io.dataSeekOffset;
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if(dataFile) dataFile->seek(io.dataReadOffset);
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break;
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case 0x2004: io.audioTrack.byte(0) = data; break;
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case 0x2005: io.audioTrack.byte(1) = data;
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io.audioPlay = false;
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io.audioRepeat = false;
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io.audioPlayOffset = 8;
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if(io.audioTrack == io.audioResumeTrack) {
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io.audioPlayOffset = io.audioResumeOffset;
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io.audioResumeTrack = ~0; //erase resume track
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io.audioResumeOffset = 0;
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}
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audioOpen();
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break;
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case 0x2006:
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io.audioVolume = data;
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break;
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case 0x2007:
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if(io.audioBusy) break;
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if(io.audioError) break;
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io.audioPlay = data.bit(0);
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io.audioRepeat = data.bit(1);
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bool audioResume = data.bit(2);
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if(!io.audioPlay && audioResume) {
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io.audioResumeTrack = io.audioTrack;
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io.audioResumeOffset = io.audioPlayOffset;
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}
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break;
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}
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}
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}
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