mirror of https://github.com/bsnes-emu/bsnes.git
14 lines
549 B
C++
14 lines
549 B
C++
Gamepad::Gamepad(uint port) : Controller(port) {
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}
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auto Gamepad::readData() -> uint8 {
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uint8 data = 0xff;
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data.bit(0) = !platform->inputPoll(port, ID::Device::Gamepad, Up);
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data.bit(1) = !platform->inputPoll(port, ID::Device::Gamepad, Down);
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data.bit(2) = !platform->inputPoll(port, ID::Device::Gamepad, Left);
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data.bit(3) = !platform->inputPoll(port, ID::Device::Gamepad, Right);
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data.bit(4) = !platform->inputPoll(port, ID::Device::Gamepad, One);
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data.bit(5) = !platform->inputPoll(port, ID::Device::Gamepad, Two);
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return data;
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}
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