bsnes/icarus/core
Tim Allen 3414c8c8df Update to v096r06 release.
byuu says:

This WIP finally achieves the vision I've had for icarus.

I also fixed a mapping issue with Cx4 that, oddly enough, only caused
the "2" from the Mega Man X2 title screen to disappear.

[Editor's note - "the vision for icarus" was described in a separate,
public forum post: http://board.byuu.org/phpbb3/viewtopic.php?p=20584
Quoting for posterity:

    icarus is now a full-fledged part of higan, and will be bundled with
    each higan WIP as well. This will ensure that in the future, the
    exact version of icarus you need to run higan will be included right
    along with it. As of this WIP, physical manifest files are now truly
    and entirely optional.

    From now on, you can associate your ROM image files with higan's
    main binary, or drop them directly on top of it, to load and play
    your games.

    Furthermore, there are two new menu options that appear under the
    library menu when icarus is present:

    - "Load ROM File ..." => gives you a single-file selection dialog to
      import (and if possible) run the game
    - "Import ROM Files ..." => gives you a multi-file import dialog
      with checkboxes to pull in multiple games at once

    Finally, as before, icarus can generate manifest.bml files for
    folders that lack them.

    For people who like the game folder and library system, nothing's
    changed. Keep using higan as you have been.

    For people who hate it, you can now use higan like your classic
    emulators. Treat the "Library->{System Name}" entries as your
    "favorites" list: the games you actually play. Treat the
    "Library->Load ROM" as your standard open file dialog in other
    emulators. And finally, treat "Advanced->Game Library" as your save
    data path for cheat codes, save states, save RAM, etc.

]
2016-01-15 21:07:37 +11:00
..
bs-memory.cpp Update to v096r06 release. 2016-01-15 21:07:37 +11:00
core.cpp Update to v096r06 release. 2016-01-15 21:07:37 +11:00
core.hpp Update to v096r06 release. 2016-01-15 21:07:37 +11:00
famicom.cpp Update to v096r06 release. 2016-01-15 21:07:37 +11:00
game-boy-advance.cpp Update to v096r06 release. 2016-01-15 21:07:37 +11:00
game-boy-color.cpp Update to v096r06 release. 2016-01-15 21:07:37 +11:00
game-boy.cpp Update to v096r06 release. 2016-01-15 21:07:37 +11:00
sufami-turbo.cpp Update to v096r06 release. 2016-01-15 21:07:37 +11:00
super-famicom.cpp Update to v096r06 release. 2016-01-15 21:07:37 +11:00