mirror of https://github.com/bsnes-emu/bsnes.git
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
#if defined(Hiro_ComboButton)
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namespace hiro {
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auto pComboButton::construct() -> void {
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qtWidget = qtComboButton = new QtComboButton(*this);
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qtComboButton->connect(qtComboButton, SIGNAL(currentIndexChanged(int)), SLOT(onChange(int)));
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pWidget::construct();
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}
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auto pComboButton::destruct() -> void {
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if(Application::state().quit) return; //TODO: hack
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delete qtComboButton;
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qtWidget = qtComboButton = nullptr;
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}
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auto pComboButton::append(sComboButtonItem item) -> void {
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}
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auto pComboButton::minimumSize() const -> Size {
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signed maximumWidth = 0;
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for(auto& item : state().items) {
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maximumWidth = max(maximumWidth, pFont::size(qtWidget->font(), item->state.text).width());
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}
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auto size = pFont::size(qtWidget->font(), " ");
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return {maximumWidth + 32, size.height() + 12};
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}
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auto pComboButton::remove(sComboButtonItem item) -> void {
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}
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auto pComboButton::reset() -> void {
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auto lock = acquire();
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while(qtComboButton->count()) qtComboButton->removeItem(0);
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}
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auto QtComboButton::onChange(int offset) -> void {
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for(auto& item : p.state().items) {
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item->state.selected = false;
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}
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if(auto item = p.self().item(offset)) {
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item->state.selected = true;
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}
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if(!p.locked()) p.self().doChange();
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}
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}
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#endif
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