mirror of https://github.com/bsnes-emu/bsnes.git
ecb35cac33
byuu says: Changelog: - GBA emulation accuracy has been substantially improved [Cydrak] - GBA ldm bug fixed [jchadwick] - SNES SuperFX timing has been improved [AWJ, ARM9, qwertymodo] - SNES accuracy profile is now ~8% faster than before - you no longer need to copy the .sys profile folders to ~/Emulation/System - you still need to put bios.rom (GBA BIOS) into Game Boy Advance.sys to use GBA emulation!! - you no longer need to pre-configure inputs before first use - loading games / changing window size won't recenter window - checkboxes in cheat editor update correctly - can't type into state manager description textbox on an empty slot - typing in state manager description box works correctly; and updates list view correctly - won't show files that match game extensions anymore (only game folders show up) - libco Win64 port fixes with FPU^H^H^H XMM registers - libco ARM port now available; so you too can play at 15fps on an RPi2! [jessedog3, Cydrak] - controller selection will check the default item in the menu now on game load - as usual, a whole lot of other stuff I'm forgetting Known issues: - type-ahead find does not work in list views (eg game selection dialog); I don't know how to fix this - there's no game file importer yet - there's no shader support yet - there's no profiler available for the timing panel, you need to adjust values manually for now |
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.. | ||
bus.cpp | ||
cpu.cpp | ||
cpu.hpp | ||
dma.cpp | ||
memory.cpp | ||
mmio.cpp | ||
prefetch.cpp | ||
prefetch.hpp | ||
registers.cpp | ||
registers.hpp | ||
serialization.cpp | ||
state.hpp | ||
timer.cpp |