mirror of https://github.com/bsnes-emu/bsnes.git
32 lines
559 B
C++
32 lines
559 B
C++
struct Flags {
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inline operator uint() {
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return (n << 7) | (v << 6) | (d << 3) | (i << 2) | (z << 1) | (c << 0);
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}
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inline auto operator=(uint8 data) -> Flags& {
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n = data & 0x80; v = data & 0x40;
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d = data & 0x08; i = data & 0x04; z = data & 0x02; c = data & 0x01;
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return *this;
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}
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bool n, v, d, i, z, c;
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};
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struct Registers {
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uint8 mdr;
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uint16 pc;
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uint8 a, x, y, s;
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Flags p;
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} regs;
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struct Register16 {
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union {
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uint16_t w;
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struct { uint8_t order_lsb2(l, h); };
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};
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} abs, iabs;
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uint8 rd;
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uint8 zp;
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uint16 aa;
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