mirror of https://github.com/bsnes-emu/bsnes.git
51 lines
996 B
C++
51 lines
996 B
C++
#pragma once
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struct Buffer {
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Buffer() {
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}
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~Buffer() {
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setChannels(0);
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}
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auto setChannels(uint channels) -> void {
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if(sample) {
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for(auto c : range(this->channels)) {
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if(sample[c]) delete[] sample[c];
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}
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delete[] sample;
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}
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this->channels = channels;
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if(channels == 0) return;
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sample = new double*[channels];
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for(auto c : range(channels)) {
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sample[c] = new double[65536]();
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}
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}
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inline auto read(uint channel, int offset = 0) -> double& {
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return sample[channel][(uint16_t)(rdoffset + offset)];
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}
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inline auto write(uint channel, int offset = 0) -> double& {
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return sample[channel][(uint16_t)(wroffset + offset)];
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}
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inline auto clear() -> void {
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for(auto c : range(channels)) {
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for(auto n : range(65536)) {
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sample[c][n] = 0;
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}
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}
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rdoffset = 0;
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wroffset = 0;
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}
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double** sample = nullptr;
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uint16_t rdoffset = 0;
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uint16_t wroffset = 0;
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uint channels = 0;
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};
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