mirror of https://github.com/bsnes-emu/bsnes.git
22 lines
396 B
C++
22 lines
396 B
C++
struct SuperMultitap : Controller {
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enum : uint {
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Up, Down, Left, Right, B, A, Y, X, L, R, Select, Start,
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};
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SuperMultitap(uint port);
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auto data() -> uint2;
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auto latch(bool data) -> void;
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private:
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bool latched;
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uint counter1;
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uint counter2;
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struct Gamepad {
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boolean b, y, select, start;
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boolean up, down, left, right;
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boolean a, x, l, r;
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} gamepads[4];
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};
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