mirror of https://github.com/bsnes-emu/bsnes.git
3159285eaa
byuu says: Changelog: - nall: converted range, iterator, vector to 64-bit - added (very poor) ColecoVision emulation (including Coleco Adam expansion) - added MSX skeleton - added Neo Geo Pocket skeleton - moved audio,video,resource folders into emulator folder - SFC heuristics: BS-X Town cart is "ZBSJ" [hex_usr] The nall change is for future work on things like BPA: I need to be able to handle files larger than 4GB. It is extremely possible that there are still some truncations to 32-bit lurking around, and even more disastrously, possibly some -1s lurking that won't sign-extend to `(uint64_t)0-1`. There's a lot more classes left to do: `string`, `array_view`, `array_span`, etc. |
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.. | ||
specialization | ||
access.hpp | ||
assign.hpp | ||
compare.hpp | ||
core.hpp | ||
iterator.hpp | ||
memory.hpp | ||
modify.hpp | ||
utility.hpp |