bsnes/kaijuu/interface.hpp

73 lines
1.7 KiB
C++

#include <nall/platform.hpp>
#include <nall/invoke.hpp>
#include <nall/string.hpp>
#include <nall/windows/registry.hpp>
using namespace nall;
#include <phoenix/phoenix.hpp>
using namespace phoenix;
#include "guid.hpp"
#include "settings.hpp"
struct Application : Window {
VerticalLayout layout;
HorizontalLayout installLayout;
Label statusLabel;
Button uninstallButton;
Button installButton;
HorizontalLayout settingLayout;
ListView settingList;
VerticalLayout controlLayout;
Button appendButton;
Button modifyButton;
Button moveUpButton;
Button moveDownButton;
Button removeButton;
Button resetButton;
Widget spacer;
Button helpButton;
Canvas canvas;
Application(const string &pathname);
void synchronize();
void refresh();
void install();
void uninstall();
void appendAction();
void modifyAction();
void moveUpAction();
void moveDownAction();
void removeAction();
void resetAction();
string pathname;
};
struct RuleEditor : Window {
VerticalLayout layout;
HorizontalLayout nameLayout;
Label nameLabel;
LineEdit nameValue;
HorizontalLayout patternLayout;
Label patternLabel;
LineEdit patternValue;
HorizontalLayout commandLayout;
Label commandLabel;
LineEdit commandValue;
Button commandSelect;
HorizontalLayout controlLayout;
CheckBox defaultAction;
CheckBox filesAction;
CheckBox foldersAction;
Widget spacer;
Button assignButton;
bool modal;
signed index;
RuleEditor();
void synchronize();
void show(signed rule = -1);
};