mirror of https://github.com/bsnes-emu/bsnes.git
73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
#include <nall/platform.hpp>
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#include <nall/invoke.hpp>
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#include <nall/string.hpp>
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#include <nall/windows/registry.hpp>
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using namespace nall;
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#include <phoenix/phoenix.hpp>
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using namespace phoenix;
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#include "guid.hpp"
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#include "settings.hpp"
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struct Application : Window {
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VerticalLayout layout;
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HorizontalLayout installLayout;
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Label statusLabel;
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Button uninstallButton;
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Button installButton;
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HorizontalLayout settingLayout;
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ListView settingList;
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VerticalLayout controlLayout;
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Button appendButton;
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Button modifyButton;
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Button moveUpButton;
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Button moveDownButton;
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Button removeButton;
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Button resetButton;
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Widget spacer;
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Button helpButton;
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Canvas canvas;
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Application(const string &pathname);
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void synchronize();
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void refresh();
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void install();
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void uninstall();
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void appendAction();
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void modifyAction();
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void moveUpAction();
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void moveDownAction();
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void removeAction();
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void resetAction();
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string pathname;
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};
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struct RuleEditor : Window {
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VerticalLayout layout;
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HorizontalLayout nameLayout;
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Label nameLabel;
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LineEdit nameValue;
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HorizontalLayout patternLayout;
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Label patternLabel;
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LineEdit patternValue;
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HorizontalLayout commandLayout;
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Label commandLabel;
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LineEdit commandValue;
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Button commandSelect;
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HorizontalLayout controlLayout;
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CheckBox defaultAction;
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CheckBox filesAction;
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CheckBox foldersAction;
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Widget spacer;
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Button assignButton;
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bool modal;
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signed index;
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RuleEditor();
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void synchronize();
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void show(signed rule = -1);
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};
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