mirror of https://github.com/bsnes-emu/bsnes.git
59 lines
1.4 KiB
C++
Executable File
59 lines
1.4 KiB
C++
Executable File
#if defined(Hiro_Monitor)
|
|
|
|
namespace hiro {
|
|
|
|
auto pMonitor::count() -> uint {
|
|
@autoreleasepool {
|
|
return [[NSScreen screens] count];
|
|
}
|
|
}
|
|
|
|
auto pMonitor::dpi(uint monitor) -> Position {
|
|
//macOS includes built-in HiDPI scaling support.
|
|
//it may be better to rely on per-application scaling,
|
|
//but for now we'll let macOS handle it so it works in all hiro applications.
|
|
#if 0
|
|
@autoreleasepool {
|
|
NSScreen* screen = [[NSScreen screens] objectAtIndex:monitor];
|
|
NSDictionary* dictionary = [screen deviceDescription];
|
|
NSSize dpi = [[dictionary objectForKey:NSDeviceSize] sizeValue];
|
|
return {dpi.width, dpi.height};
|
|
}
|
|
#endif
|
|
return {96.0, 96.0};
|
|
}
|
|
|
|
auto pMonitor::geometry(uint monitor) -> Geometry {
|
|
@autoreleasepool {
|
|
NSRect rectangle = [[[NSScreen screens] objectAtIndex:monitor] frame];
|
|
return {
|
|
(int)rectangle.origin.x,
|
|
(int)rectangle.origin.y,
|
|
(int)rectangle.size.width,
|
|
(int)rectangle.size.height
|
|
};
|
|
}
|
|
}
|
|
|
|
auto pMonitor::primary() -> uint {
|
|
//on macOS, the primary monitor is always the first monitor.
|
|
return 0;
|
|
}
|
|
|
|
auto pMonitor::workspace(uint monitor) -> Geometry {
|
|
@autoreleasepool {
|
|
NSRect size = [[[NSScreen screens] objectAtIndex:monitor] frame];
|
|
NSRect area = [[[NSScreen screens] objectAtIndex:monitor] visibleFrame];
|
|
return {
|
|
(int)area.origin.x,
|
|
(int)area.origin.y,
|
|
(int)area.size.width,
|
|
(int)area.size.height
|
|
};
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|