mirror of https://github.com/bsnes-emu/bsnes.git
93 lines
2.1 KiB
Objective-C
93 lines
2.1 KiB
Objective-C
#import "JOYEmulatedButton.h"
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#import <AppKit/AppKit.h>
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@interface JOYButton ()
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{
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@public bool _state;
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}
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@end
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@implementation JOYEmulatedButton
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{
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uint64_t _uniqueID;
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}
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- (instancetype)initWithUsage:(JOYButtonUsage)usage uniqueID:(uint64_t)uniqueID;
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{
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self = [super init];
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self.usage = usage;
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_uniqueID = uniqueID;
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return self;
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}
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- (uint64_t)uniqueID
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{
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return _uniqueID;
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}
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- (bool)updateStateFromAxis:(JOYAxis *)axis
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{
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bool old = _state;
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_state = [axis value] > 0.8;
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return _state != old;
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}
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- (bool)updateStateFromAxes2D:(JOYAxes2D *)axes
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{
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bool old = _state;
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if (axes.distance < 0.5) {
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_state = false;
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}
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else {
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unsigned direction = ((unsigned)round(axes.angle / 360 * 8)) & 7;
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switch (self.usage) {
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case JOYButtonUsageDPadLeft:
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_state = direction >= 3 && direction <= 5;
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break;
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case JOYButtonUsageDPadRight:
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_state = direction <= 1 || direction == 7;
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break;
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case JOYButtonUsageDPadUp:
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_state = direction >= 5;
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break;
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case JOYButtonUsageDPadDown:
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_state = direction <= 3 && direction >= 1;
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break;
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default:
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break;
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}
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}
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return _state != old;
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}
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- (bool)updateStateFromHat:(JOYHat *)hat
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{
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bool old = _state;
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if (!hat.pressed) {
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_state = false;
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}
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else {
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unsigned direction = ((unsigned)round(hat.angle / 360 * 8)) & 7;
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switch (self.usage) {
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case JOYButtonUsageDPadLeft:
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_state = direction >= 3 && direction <= 5;
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break;
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case JOYButtonUsageDPadRight:
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_state = direction <= 1 || direction == 7;
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break;
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case JOYButtonUsageDPadUp:
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_state = direction >= 5;
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break;
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case JOYButtonUsageDPadDown:
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_state = direction <= 3 && direction >= 1;
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break;
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default:
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break;
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}
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}
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return _state != old;
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}
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@end
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