mirror of https://github.com/bsnes-emu/bsnes.git
47 lines
1003 B
C++
47 lines
1003 B
C++
struct Utility {
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void setInterface(Emulator::Interface* emulator);
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void loadMedia(string pathname);
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void loadMedia(Emulator::Interface* emulator, Emulator::Interface::Media& media, string pathname);
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void loadRequest(unsigned id, string name, string type);
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void loadRequest(unsigned id, string path);
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void saveRequest(unsigned id, string path);
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void connect(unsigned port, unsigned device);
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void power();
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void reset();
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void load();
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void unload();
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void saveState(unsigned slot);
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void loadState(unsigned slot);
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void tracerToggle();
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void synchronizeDSP();
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void synchronizeRuby();
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void updateShader();
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void resize(bool resizeWindow = false);
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void toggleFullScreen();
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void updateStatus();
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void setStatusText(string text);
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void showMessage(string message);
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string libraryPath();
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Utility();
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lstring path;
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lstring pathname;
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private:
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bool tracerEnable;
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string statusText;
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string statusMessage;
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time_t statusTime;
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};
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extern Utility* utility;
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