bsnes/target-ethos/settings/timing.cpp

127 lines
3.6 KiB
C++

TimingSettings* timingSettings = nullptr;
TimingAdjustment::TimingAdjustment() {
assign.setEnabled(false);
assign.setText("Assign");
analyze.setText("Analyze");
stop.setEnabled(false);
stop.setText("Stop");
append(name, {40, 0});
append(value, {100, 0}, 5);
append(assign, {80, 0}, 5);
append(spacer, {~0, 0});
append(analyze, {80, 0}, 5);
append(stop, {80, 0});
}
TimingSettings::TimingSettings() {
videoAdjust.name.setText("Video:");
videoAdjust.value.setText({config->timing.video});
audioAdjust.name.setText("Audio:");
audioAdjust.value.setText({config->timing.audio});
append(videoAdjust, {~0, 0}, 5);
append(audioAdjust, {~0, 0}, 5);
videoAdjust.value.onChange = [&] { videoAdjust.assign.setEnabled(true); };
audioAdjust.value.onChange = [&] { audioAdjust.assign.setEnabled(true); };
videoAdjust.assign.onActivate = [&] {
config->timing.video = atof(videoAdjust.value.text());
videoAdjust.value.setText({config->timing.video});
videoAdjust.assign.setEnabled(false);
utility->synchronizeDSP();
};
audioAdjust.assign.onActivate = [&] {
config->timing.audio = atof(audioAdjust.value.text());
audioAdjust.value.setText({config->timing.audio});
audioAdjust.assign.setEnabled(false);
utility->synchronizeDSP();
};
videoAdjust.analyze.onActivate = {&TimingSettings::analyzeVideoFrequency, this};
audioAdjust.analyze.onActivate = {&TimingSettings::analyzeAudioFrequency, this};
videoAdjust.stop.onActivate = audioAdjust.stop.onActivate = [&] { analysis.stop = true; };
}
void TimingSettings::analyzeVideoFrequency() {
video.set(Video::Synchronize, true);
audio.set(Audio::Synchronize, false);
videoAdjust.stop.setEnabled(true);
analyzeStart();
do {
uint32_t* output;
unsigned pitch;
if(video.lock(output, pitch, 16, 16)) {
pitch >>= 2;
for(unsigned y = 0; y < 16; y++) memset(output + y * pitch, 0, 4 * 16);
video.unlock();
video.refresh();
}
} while(analyzeTick("Video"));
analyzeStop();
}
void TimingSettings::analyzeAudioFrequency() {
video.set(Video::Synchronize, false);
audio.set(Audio::Synchronize, true);
audioAdjust.stop.setEnabled(true);
analyzeStart();
do {
audio.sample(0, 0);
} while(analyzeTick("Audio"));
analyzeStop();
}
void TimingSettings::analyzeStart() {
audio.clear();
//settings->panels.setEnabled(false);
videoAdjust.analyze.setEnabled(false);
audioAdjust.analyze.setEnabled(false);
settings->setStatusText("Initializing ...");
Application::processEvents();
analysis.stop = false;
analysis.seconds = 0;
analysis.counter = 0;
analysis.sample.reset();
analysis.systemTime = time(0);
}
bool TimingSettings::analyzeTick(string type) {
analysis.counter++;
time_t systemTime = time(0);
if(systemTime > analysis.systemTime) {
analysis.systemTime = systemTime;
Application::processEvents();
if(analysis.seconds < 3) {
analysis.seconds++;
} else {
analysis.sample.append(analysis.counter);
uintmax_t sum = 0;
for(auto& point : analysis.sample) sum += point;
settings->setStatusText({
type, " sample rate: ", (double)sum / analysis.sample.size(), "hz",
" (", analysis.sample.size(), " sample points)"
});
}
analysis.counter = 0;
}
return !analysis.stop;
}
void TimingSettings::analyzeStop() {
video.set(Video::Synchronize, config->video.synchronize);
audio.set(Audio::Synchronize, config->audio.synchronize);
//settings->panels.setEnabled(true);
videoAdjust.analyze.setEnabled(true);
audioAdjust.analyze.setEnabled(true);
videoAdjust.stop.setEnabled(false);
audioAdjust.stop.setEnabled(false);
}