mirror of https://github.com/bsnes-emu/bsnes.git
1361820dd8
byuu says: Changelog: - Game Boy and Game Boy Color now have a weak hipass filter to remove DC bias (or whatever) - Game Boy and Game Boy Color now have cycle-based PPU renderers instead of scanline-based renderers - improved Game Boy color emulation palette contrast - fixed GTK+ ListView selection bug - fixed a typo when saving states (should say "Saved to slot N", not "Save to slot N") |
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.. | ||
alt | ||
base | ||
cartridge | ||
cheat | ||
chip | ||
controller | ||
cpu | ||
dsp | ||
interface | ||
memory | ||
ppu | ||
scheduler | ||
slot | ||
smp | ||
system | ||
Makefile | ||
profile-accuracy.hpp | ||
profile-balanced.hpp | ||
profile-performance.hpp | ||
sfc.hpp |